Bir de menü sıralaması şu şekilde olursa sevinirim
keles
m4a1
awp
knife
famas
galil
usp
glock
Şimdiden teşekkür ederim
mp5 yazan her yere knife yazsam diye düşündüm ama sorun çıkar diye korktum açıkçası

//^n\dCoded By Centilmen//
// Bu kısmı değiştirmezsen çok sevinirim :) //
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <hamsandwich>
#define PLUGIN "New Plug-In"
#define VERSION "1.0"
#define AUTHOR "Centilmen"
new const GLOCK1Model[] = "models/v_glock181.mdl";
new const GLOCK2Model[] = "models/v_glock182.mdl";
new const GLOCK3Model[] = "models/v_glock183.mdl";
new const M4a11Model[] = "models/v_m4a1.mdl";
new const M4a12Model[] = "models/v_m4a1.mdl";
new const M4a13Model[] = "models/v_m4a1.mdl";
new const AK471Model[] = "models/v_ak47.mdl";
new const AK472Model[] = "models/v_ak47.mdl";
new const AK473Model[] = "models/v_ak47.mdl";
new const MP51Model[] = "models/v_mp5.mdl";
new const MP52Model[] = "models/v_mp5.mdl";
new const MP53Model[] = "models/v_mp5.mdl";
new const AWP1Model[] = "models/v_awp.mdl";
new const AWP2Model[] = "models/v_awp.mdl";
new const AWP3Model[] = "models/v_awp.mdl";
new const DEAGLE1Model[] = "models/v_deagle.mdl";
new const DEAGLE2Model[] = "models/v_deagle.mdl";
new const DEAGLE3Model[] = "models/v_deagle.mdl";
new const USP1Model[] = "models/v_usp.mdl";
new const USP2Model[] = "models/v_usp.mdl";
new const USP3Model[] = "models/v_usp.mdl";
new const FAMAS1Model[] = "models/v_famas.mdl";
new const FAMAS2Model[] = "models/v_famas.mdl";
new const FAMAS3Model[] = "models/v_famas.mdl";
new const GALIL1Model[] = "models/v_galil.mdl";
new const GALIL2Model[] = "models/v_galil.mdl";
new const GALIL3Model[] = "models/v_galil.mdl";
new galil[33][3], famas[33][3], usp[33][3], deagle[33][3], mp5[33][3], glock[33][3], m4a1[33][3], ak47[33][3], awp[33][3]
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_clcmd("say /skin","genelmenu")
register_clcmd("/m4a1","m4a1menu")
register_clcmd("/ak47","ak47menu")
//register_clcmd("/mp5","mp5menu")
register_clcmd("/awp","awpmenu")
register_clcmd("/glock18","glockmenu")
register_clcmd("/usp","uspmenu")
register_clcmd("/deagle","deaglemenu")
register_clcmd("/famas","famasmenu")
register_clcmd("/galil","galilmenu")
register_event("CurWeapon", "CurentWeapon", "be", "1=1");
}
public genelmenu(id) {
new menuz;
static amenu[512]
formatex(amenu,charsmax(amenu),"\rOzel Skin Menusu^n\dCoded By Centilmen")
menuz = menu_create(amenu,"genel_menu_devam")
formatex(amenu,charsmax(amenu),"\wAK47 Skinleri")
menu_additem(menuz,amenu,"2")
formatex(amenu,charsmax(amenu),"\wM4A1 Skinleri")
menu_additem(menuz,amenu,"1")
formatex(amenu,charsmax(amenu),"\wAWP Skinleri")
menu_additem(menuz,amenu,"4")
formatex(amenu,charsmax(amenu),"\wMP5 Skinleri")
menu_additem(menuz,amenu,"3")
formatex(amenu,charsmax(amenu),"\wFAMAS Skinleri")
menu_additem(menuz,amenu,"8")
formatex(amenu,charsmax(amenu),"\wGALIL Skinleri")
menu_additem(menuz,amenu,"9")
formatex(amenu,charsmax(amenu),"\wGLOCK18 Skinleri")
menu_additem(menuz,amenu,"5")
formatex(amenu,charsmax(amenu),"\wUSP Skinleri")
menu_additem(menuz,amenu,"6")
formatex(amenu,charsmax(amenu),"\wDEAGLE Skinleri")
menu_additem(menuz,amenu,"7")
menu_setprop(menuz,MPROP_NEXTNAME,"\yIleri");
menu_setprop(menuz,MPROP_BACKNAME,"\yGeri");
menu_setprop(menuz,MPROP_EXITNAME,"\rCikis");
menu_setprop(menuz, MPROP_PERPAGE, 0 );
menu_setprop(menuz,MPROP_EXIT,MEXIT_ALL);
menu_display(id,menuz,0);
}
public genel_menu_devam(id,menu,item){
if(item == MENU_EXIT){
menu_destroy(menu)
return PLUGIN_HANDLED
}
new access,callback,data[6],iname[64]
menu_item_getinfo(menu,item,access,data,5,iname,63,callback)
new key = str_to_num(data)
if(key == 1) client_cmd(id,"/m4a1")
if(key == 2) client_cmd(id,"/ak47")
if(key == 3) client_cmd(id,"/mp5")
if(key == 4) client_cmd(id,"/awp")
if(key == 5) client_cmd(id,"/glock18")
if(key == 6) client_cmd(id,"/usp")
if(key == 7) client_cmd(id,"/deagle")
if(key == 8) client_cmd(id,"/famas")
if(key == 9) client_cmd(id,"/galil")
menu_destroy(menu)
return PLUGIN_HANDLED;
}
public galilmenu(id) {
new menu = menu_create("\yGalil Skin Menu", "galilmenudevam")
if(galil[id][0] == 1){
menu_additem(menu, "\wGALIL 1 \r[ \yAKTIF \r]", "1", 0); }
else {
menu_additem(menu, "\wGALIL 1", "1", 0); }
if(galil[id][1] == 1){
menu_additem(menu, "\wGALIL 2 \r[ \yAKTIF \r]", "2", 0); }
else {
menu_additem(menu, "\wGALIL 2", "2", 0); }
if(galil[id][2] == 1){
menu_additem(menu, "\wGALIL 3 \r[ \yAKTIF \r]", "3", 0); }
else {
menu_additem(menu, "\wGALIL 3", "3", 0); }
menu_setprop(menu,MPROP_EXITNAME,"\yCIKIS");
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
return PLUGIN_CONTINUE
}
public galilmenudevam(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
new adminismi[32]
get_user_name(id,adminismi,31)
switch(key)
{
case 1: {
galil[id][0] = 1
galil[id][1] = 0
galil[id][2] = 0
renkli_yazi(id,"!tGalil 1 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 2: {
galil[id][0] = 0
galil[id][1] = 1
galil[id][2] = 0
renkli_yazi(id,"!tGalil 2 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 3: {
galil[id][0] = 0
galil[id][1] = 0
galil[id][2] = 1
renkli_yazi(id,"!tGalil 3 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
public famasmenu(id) {
new menu = menu_create("\yFamas Skin Menu", "famasmenudevam")
if(famas[id][0] == 1){
menu_additem(menu, "\wFAMAS 1 \r[ \yAKTIF \r]", "1", 0); }
else {
menu_additem(menu, "\wFAMAS 1", "1", 0); }
if(famas[id][1] == 1){
menu_additem(menu, "\wFAMAS 2 \r[ \yAKTIF \r]", "2", 0); }
else {
menu_additem(menu, "\wFAMAS 2", "2", 0); }
if(famas[id][2] == 1){
menu_additem(menu, "\wFAMAS 3 \r[ \yAKTIF \r]", "3", 0); }
else {
menu_additem(menu, "\wFAMAS 3", "3", 0); }
menu_setprop(menu,MPROP_EXITNAME,"\yCIKIS");
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
return PLUGIN_CONTINUE
}
public famasmenudevam(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
new adminismi[32]
get_user_name(id,adminismi,31)
switch(key)
{
case 1: {
famas[id][0] = 1
famas[id][1] = 0
famas[id][2] = 0
renkli_yazi(id,"!tFamas 1 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 2: {
famas[id][0] = 0
famas[id][1] = 1
famas[id][2] = 0
renkli_yazi(id,"!tFamas 2 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 3: {
famas[id][0] = 0
famas[id][1] = 0
famas[id][2] = 1
renkli_yazi(id,"!tFamas 3 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
public deaglemenu(id) {
new menu = menu_create("\yDeagle Skin Menu", "deaglemenudevam")
if(deagle[id][0] == 1){
menu_additem(menu, "\wDEAGLE 1 \r[ \yAKTIF \r]", "1", 0); }
else {
menu_additem(menu, "\wDEAGLE 1", "1", 0); }
if(deagle[id][1] == 1){
menu_additem(menu, "\wDEAGLE 2 \r[ \yAKTIF \r]", "2", 0); }
else {
menu_additem(menu, "\wDEAGLE 2", "2", 0); }
if(deagle[id][2] == 1){
menu_additem(menu, "\wDEAGLE 3 \r[ \yAKTIF \r]", "3", 0); }
else {
menu_additem(menu, "\wDEAGLE 3", "3", 0); }
menu_setprop(menu,MPROP_EXITNAME,"\yCIKIS");
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
return PLUGIN_CONTINUE
}
public deaglemenudevam(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
new adminismi[32]
get_user_name(id,adminismi,31)
switch(key)
{
case 1: {
deagle[id][0] = 1
deagle[id][1] = 0
deagle[id][2] = 0
renkli_yazi(id,"!tDeagle 1 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 2: {
deagle[id][0] = 0
deagle[id][1] = 1
deagle[id][2] = 1
renkli_yazi(id,"!tDeagle 2 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 3: {
deagle[id][0] = 0
deagle[id][1] = 0
deagle[id][2] = 1
renkli_yazi(id,"!tDeagle 3 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
public uspmenu(id) {
new menu = menu_create("\yUSP Skin Menu", "uspmenudevam")
if(usp[id][0] == 1){
menu_additem(menu, "\wUSP 1 \r[ \yAKTIF \r]", "1", 0); }
else {
menu_additem(menu, "\wUSP 1", "1", 0); }
if(usp[id][1] == 1){
menu_additem(menu, "\wUSP 2 \r[ \yAKTIF \r]", "2", 0); }
else {
menu_additem(menu, "\wUSP 2", "2", 0); }
if(usp[id][2] == 1){
menu_additem(menu, "\wUSP 3 \r[ \yAKTIF \r]", "3", 0); }
else {
menu_additem(menu, "\wUSP 3", "3", 0); }
menu_setprop(menu,MPROP_EXITNAME,"\yCIKIS");
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
return PLUGIN_CONTINUE
}
public uspmenudevam(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
new adminismi[32]
get_user_name(id,adminismi,31)
switch(key)
{
case 1: {
usp[id][0] = 1
usp[id][1] = 0
usp[id][2] = 0
renkli_yazi(id,"!tUSP 1 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 2: {
usp[id][0] = 0
usp[id][1] = 1
usp[id][2] = 0
renkli_yazi(id,"!tUSP 2 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 3: {
usp[id][0] = 0
usp[id][1] = 0
usp[id][2] = 1
renkli_yazi(id,"!tUSP 3 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
public glockmenu(id) {
new menu = menu_create("\yGlock18 Skin Menu", "glockmenudevam")
if(glock[id][0] == 1){
menu_additem(menu, "\wGLOCK 1 \r[ \yAKTIF \r]", "1", 0); }
else {
menu_additem(menu, "\wGLOCK 1", "1", 0); }
if(glock[id][1] == 1){
menu_additem(menu, "\wGLOCK 2 \r[ \yAKTIF \r]", "2", 0); }
else {
menu_additem(menu, "\wGLOCK 2", "2", 0); }
if(glock[id][2] == 1){
menu_additem(menu, "\wGLOCK 3 \r[ \yAKTIF \r]", "3", 0); }
else {
menu_additem(menu, "\wGLOCK 3", "3", 0); }
menu_setprop(menu,MPROP_EXITNAME,"\yCIKIS");
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
return PLUGIN_CONTINUE
}
public glockmenudevam(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
new adminismi[32]
get_user_name(id,adminismi,31)
switch(key)
{
case 1: {
glock[id][0] = 1
glock[id][1] = 0
glock[id][2] = 0
renkli_yazi(id,"!tGLOCK 1 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 2: {
glock[id][0] = 0
glock[id][1] = 0
glock[id][2] = 1
renkli_yazi(id,"!tGLOCK 2 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 3: {
glock[id][0] = 0
glock[id][1] = 0
glock[id][2] = 1
renkli_yazi(id,"!tGLOCK 3 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
public awpmenu(id) {
new menu = menu_create("\yAWP Skin Menu", "awpmenudevam")
if(awp[id][0] == 1){
menu_additem(menu, "\wAWP 1 \r[ \yAKTIF \r]", "1", 0); }
else {
menu_additem(menu, "\wAWP 1", "1", 0); }
if(awp[id][1] == 1){
menu_additem(menu, "\wAWP 2 \r[ \yAKTIF \r]", "2", 0); }
else {
menu_additem(menu, "\wAWP 2", "2", 0); }
if(awp[id][2] == 1){
menu_additem(menu, "\wAWP 3 \r[ \yAKTIF \r]", "3", 0); }
else {
menu_additem(menu, "\wAWP 3", "3", 0); }
menu_setprop(menu,MPROP_EXITNAME,"\yCIKIS");
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
return PLUGIN_CONTINUE
}
public awpmenudevam(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
new adminismi[32]
get_user_name(id,adminismi,31)
switch(key)
{
case 1: {
awp[id][0] = 1
awp[id][1] = 0
awp[id][2] = 0
renkli_yazi(id,"!tAWP 1 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 2: {
awp[id][0] = 0
awp[id][1] = 1
awp[id][2] = 0
renkli_yazi(id,"!tAWP 2 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 3: {
awp[id][0] = 0
awp[id][1] = 0
awp[id][2] = 1
renkli_yazi(id,"!tAWP 3 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
public mp5menu(id) {
new menu = menu_create("\yMP5 Skin Menu", "mp5menudevam")
if(mp5[id][0] == 1){
menu_additem(menu, "\wMP5 1 \r[ \yAKTIF \r]", "1", 0); }
else {
menu_additem(menu, "\wMP5 1", "1", 0); }
if(mp5[id][1] == 1){
menu_additem(menu, "\wMP5 2 \r[ \yAKTIF \r]", "2", 0); }
else {
menu_additem(menu, "\wMP5 2", "2", 0); }
if(mp5[id][2] == 1){
menu_additem(menu, "\wMP5 3 \r[ \yAKTIF \r]", "3", 0); }
else {
menu_additem(menu, "\wMP5 3", "3", 0); }
menu_setprop(menu,MPROP_EXITNAME,"\yCIKIS");
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
return PLUGIN_CONTINUE
}
public mp5menudevam(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
new adminismi[32]
get_user_name(id,adminismi,31)
switch(key)
{
case 1: {
mp5[id][0] = 1
mp5[id][1] = 0
mp5[id][2] = 0
renkli_yazi(id,"!tMP5 1 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 2: {
mp5[id][0] = 0
mp5[id][1] = 1
mp5[id][2] = 0
renkli_yazi(id,"!tMP5 2 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 3: {
mp5[id][0] = 0
mp5[id][1] = 0
mp5[id][2] = 1
renkli_yazi(id,"!tMP5 3 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
public ak47menu(id) {
new menu = menu_create("\yAK47 Skin Menu", "ak47menudevam")
if(ak47[id][0] == 1){
menu_additem(menu, "\wAK47 1 \r[ \yAKTIF \r]", "1", 0); }
else {
menu_additem(menu, "\wAK47 1", "1", 0); }
if(ak47[id][1] == 1){
menu_additem(menu, "\wAK47 2 \r[ \yAKTIF \r]", "2", 0); }
else {
menu_additem(menu, "\wAK47 2", "2", 0); }
if(ak47[id][2] == 1){
menu_additem(menu, "\wAK47 3 \r[ \yAKTIF \r]", "3", 0); }
else {
menu_additem(menu, "\wAK47 3", "3", 0); }
menu_setprop(menu,MPROP_EXITNAME,"\yCIKIS");
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
return PLUGIN_CONTINUE
}
public ak47menudevam(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
new adminismi[32]
get_user_name(id,adminismi,31)
switch(key)
{
case 1: {
ak47[id][0] = 1
ak47[id][1] = 0
ak47[id][2] = 0
renkli_yazi(id,"!tAK47 1 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 2: {
ak47[id][0] = 0
ak47[id][1] = 1
ak47[id][2] = 0
renkli_yazi(id,"!tAK47 2 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 3: {
ak47[id][0] = 0
ak47[id][1] = 0
ak47[id][2] = 1
renkli_yazi(id,"!tAK47 3 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
public m4a1menu(id) {
new menu = menu_create("\yM4a1 Skin Menu", "m4a1menudevam")
if(m4a1[id][0] == 1){
menu_additem(menu, "\wM4a1 1 \r[ \yAKTIF \r]", "1", 0); }
else {
menu_additem(menu, "\wM4a1 1", "1", 0); }
if(m4a1[id][1] == 1){
menu_additem(menu, "\wM4a1 2 \r[ \yAKTIF \r]", "2", 0); }
else {
menu_additem(menu, "\wM4a1 2", "2", 0); }
if(m4a1[id][2] == 1){
menu_additem(menu, "\wM4a1 3 \r[ \yAKTIF \r]", "3", 0); }
else {
menu_additem(menu, "\wM4a1 3", "3", 0); }
menu_setprop(menu,MPROP_EXITNAME,"\yCIKIS");
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
return PLUGIN_CONTINUE
}
public m4a1menudevam(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
new adminismi[32]
get_user_name(id,adminismi,31)
switch(key)
{
case 1: {
m4a1[id][0] = 1
m4a1[id][1] = 0
m4a1[id][2] = 0
renkli_yazi(id,"!tM4A1 1 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 2: {
m4a1[id][0] = 0
m4a1[id][1] = 1
m4a1[id][2] = 0
renkli_yazi(id,"!tM4A1 2 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 3: {
m4a1[id][0] = 0
m4a1[id][1] = 0
m4a1[id][2] = 1
renkli_yazi(id,"!tM4A1 3 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
public plugin_precache()
{
precache_model(GLOCK1Model);
precache_model(GLOCK2Model);
precache_model(GLOCK3Model);
precache_model(M4a11Model);
precache_model(M4a12Model);
precache_model(M4a13Model);
precache_model(M4a11Model);
precache_model(AK471Model);
precache_model(AK472Model);
precache_model(AK473Model);
precache_model(MP51Model);
precache_model(MP52Model);
precache_model(MP53Model);
precache_model(AWP1Model);
precache_model(AWP2Model);
precache_model(AWP3Model);
precache_model(DEAGLE1Model);
precache_model(DEAGLE2Model);
precache_model(DEAGLE3Model);
precache_model(USP1Model);
precache_model(USP2Model);
precache_model(USP3Model);
precache_model(FAMAS1Model);
precache_model(FAMAS2Model);
precache_model(FAMAS3Model);
precache_model(GALIL1Model);
precache_model(GALIL2Model);
precache_model(GALIL3Model);
}
public CurentWeapon(id) {
if(get_user_weapon(id) == CSW_GLOCK18) {
if(glock[id][0])
set_pev(id, pev_viewmodel2, GLOCK1Model);
if(glock[id][1])
set_pev(id, pev_viewmodel2, GLOCK2Model);
if(glock[id][2])
set_pev(id, pev_viewmodel2, GLOCK3Model);
}
if(get_user_weapon(id) == CSW_AK47) {
if(ak47[id][0])
set_pev(id, pev_viewmodel2, AK471Model);
if(ak47[id][1])
set_pev(id, pev_viewmodel2, AK472Model);
if(ak47[id][2])
set_pev(id, pev_viewmodel2, AK473Model);
}
if(get_user_weapon(id) == CSW_AWP) {
if(awp[id][0])
set_pev(id, pev_viewmodel2, AWP1Model);
if(awp[id][1])
set_pev(id, pev_viewmodel2, AWP2Model);
if(awp[id][2])
set_pev(id, pev_viewmodel2, AWP3Model);
}
if(get_user_weapon(id) == CSW_M4A1) {
if(m4a1[id][0])
set_pev(id, pev_viewmodel2, M4a11Model);
if(m4a1[id][1])
set_pev(id, pev_viewmodel2, M4a12Model);
if(m4a1[id][2])
set_pev(id, pev_viewmodel2, M4a13Model);
}
if(get_user_weapon(id) == CSW_MP5NAVY) {
if(mp5[id][0])
set_pev(id, pev_viewmodel2, MP51Model);
if(mp5[id][1])
set_pev(id, pev_viewmodel2, MP52Model);
if(mp5[id][2])
set_pev(id, pev_viewmodel2, MP53Model);
}
if(get_user_weapon(id) == CSW_DEAGLE) {
if(deagle[id][0])
set_pev(id, pev_viewmodel2, DEAGLE1Model);
if(deagle[id][1])
set_pev(id, pev_viewmodel2, DEAGLE2Model);
if(deagle[id][2])
set_pev(id, pev_viewmodel2, DEAGLE3Model);
}
if(get_user_weapon(id) == CSW_USP) {
if(usp[id][0])
set_pev(id, pev_viewmodel2, USP1Model);
if(usp[id][1])
set_pev(id, pev_viewmodel2, USP2Model);
if(usp[id][2])
set_pev(id, pev_viewmodel2, USP3Model);
}
if(get_user_weapon(id) == CSW_FAMAS) {
if(famas[id][0])
set_pev(id, pev_viewmodel2, FAMAS1Model);
if(famas[id][1])
set_pev(id, pev_viewmodel2, FAMAS2Model);
if(famas[id][2])
set_pev(id, pev_viewmodel2, FAMAS3Model);
}
if(get_user_weapon(id) == CSW_GALIL) {
if(galil[id][0])
set_pev(id, pev_viewmodel2, GALIL1Model);
if(galil[id][1])
set_pev(id, pev_viewmodel2, GALIL2Model);
if(galil[id][2])
set_pev(id, pev_viewmodel2, GALIL3Model);
}
}
stock renkli_yazi(const id, const input[], any:...)
{
new count = 1, players[32];
static msg[191];
vformat(msg, 190, input, 3);
replace_all(msg, 190, "!n", "^x01"); // Default Renk(Sarı)
replace_all(msg, 190, "!g", "^x04"); // Yeşil Renk
replace_all(msg, 190, "!t", "^x03"); // Takım Renk( CT mavi , T kırmızı )
if (id) players[0] = id; else get_players(players, count, "ch");{
for (new i = 0; i < count; i++)
{
if (is_user_connected(players[i]))
{
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]);
write_byte(players[i]);
write_string(msg);
message_end();
}
}
}
}
(09-01-2019, Saat: 10:26)Kalipso22 Adlı Kullanıcıdan Alıntı:Çook teşekkür ederim. Bir de şunu sormak istiyorum bir kişi diyelim bu menüden m4a1 skini seçti. O skinleri geri nasıl kapatıp sw nin normal skinine dönüş yapabilir acabaSıralamayı yaptım . Bıçağı da gün içinde tamamlayıp atarım .Kod://^n\dCoded By Centilmen//
// Bu kısmı değiştirmezsen çok sevinirim :) //
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <hamsandwich>
#define PLUGIN "New Plug-In"
#define VERSION "1.0"
#define AUTHOR "Centilmen"
new const GLOCK1Model[] = "models/v_glock181.mdl";
new const GLOCK2Model[] = "models/v_glock182.mdl";
new const GLOCK3Model[] = "models/v_glock183.mdl";
new const M4a11Model[] = "models/v_m4a1.mdl";
new const M4a12Model[] = "models/v_m4a1.mdl";
new const M4a13Model[] = "models/v_m4a1.mdl";
new const AK471Model[] = "models/v_ak47.mdl";
new const AK472Model[] = "models/v_ak47.mdl";
new const AK473Model[] = "models/v_ak47.mdl";
new const MP51Model[] = "models/v_mp5.mdl";
new const MP52Model[] = "models/v_mp5.mdl";
new const MP53Model[] = "models/v_mp5.mdl";
new const AWP1Model[] = "models/v_awp.mdl";
new const AWP2Model[] = "models/v_awp.mdl";
new const AWP3Model[] = "models/v_awp.mdl";
new const DEAGLE1Model[] = "models/v_deagle.mdl";
new const DEAGLE2Model[] = "models/v_deagle.mdl";
new const DEAGLE3Model[] = "models/v_deagle.mdl";
new const USP1Model[] = "models/v_usp.mdl";
new const USP2Model[] = "models/v_usp.mdl";
new const USP3Model[] = "models/v_usp.mdl";
new const FAMAS1Model[] = "models/v_famas.mdl";
new const FAMAS2Model[] = "models/v_famas.mdl";
new const FAMAS3Model[] = "models/v_famas.mdl";
new const GALIL1Model[] = "models/v_galil.mdl";
new const GALIL2Model[] = "models/v_galil.mdl";
new const GALIL3Model[] = "models/v_galil.mdl";
new galil[33][3], famas[33][3], usp[33][3], deagle[33][3], mp5[33][3], glock[33][3], m4a1[33][3], ak47[33][3], awp[33][3]
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_clcmd("say /skin","genelmenu")
register_clcmd("/m4a1","m4a1menu")
register_clcmd("/ak47","ak47menu")
//register_clcmd("/mp5","mp5menu")
register_clcmd("/awp","awpmenu")
register_clcmd("/glock18","glockmenu")
register_clcmd("/usp","uspmenu")
register_clcmd("/deagle","deaglemenu")
register_clcmd("/famas","famasmenu")
register_clcmd("/galil","galilmenu")
register_event("CurWeapon", "CurentWeapon", "be", "1=1");
}
public genelmenu(id) {
new menuz;
static amenu[512]
formatex(amenu,charsmax(amenu),"\rOzel Skin Menusu^n\dCoded By Centilmen")
menuz = menu_create(amenu,"genel_menu_devam")
formatex(amenu,charsmax(amenu),"\wAK47 Skinleri")
menu_additem(menuz,amenu,"2")
formatex(amenu,charsmax(amenu),"\wM4A1 Skinleri")
menu_additem(menuz,amenu,"1")
formatex(amenu,charsmax(amenu),"\wAWP Skinleri")
menu_additem(menuz,amenu,"4")
formatex(amenu,charsmax(amenu),"\wMP5 Skinleri")
menu_additem(menuz,amenu,"3")
formatex(amenu,charsmax(amenu),"\wFAMAS Skinleri")
menu_additem(menuz,amenu,"8")
formatex(amenu,charsmax(amenu),"\wGALIL Skinleri")
menu_additem(menuz,amenu,"9")
formatex(amenu,charsmax(amenu),"\wGLOCK18 Skinleri")
menu_additem(menuz,amenu,"5")
formatex(amenu,charsmax(amenu),"\wUSP Skinleri")
menu_additem(menuz,amenu,"6")
formatex(amenu,charsmax(amenu),"\wDEAGLE Skinleri")
menu_additem(menuz,amenu,"7")
menu_setprop(menuz,MPROP_NEXTNAME,"\yIleri");
menu_setprop(menuz,MPROP_BACKNAME,"\yGeri");
menu_setprop(menuz,MPROP_EXITNAME,"\rCikis");
menu_setprop(menuz, MPROP_PERPAGE, 0 );
menu_setprop(menuz,MPROP_EXIT,MEXIT_ALL);
menu_display(id,menuz,0);
}
public genel_menu_devam(id,menu,item){
if(item == MENU_EXIT){
menu_destroy(menu)
return PLUGIN_HANDLED
}
new access,callback,data[6],iname[64]
menu_item_getinfo(menu,item,access,data,5,iname,63,callback)
new key = str_to_num(data)
if(key == 1) client_cmd(id,"/m4a1")
if(key == 2) client_cmd(id,"/ak47")
if(key == 3) client_cmd(id,"/mp5")
if(key == 4) client_cmd(id,"/awp")
if(key == 5) client_cmd(id,"/glock18")
if(key == 6) client_cmd(id,"/usp")
if(key == 7) client_cmd(id,"/deagle")
if(key == 8) client_cmd(id,"/famas")
if(key == 9) client_cmd(id,"/galil")
menu_destroy(menu)
return PLUGIN_HANDLED;
}
public galilmenu(id) {
new menu = menu_create("\yGalil Skin Menu", "galilmenudevam")
if(galil[id][0] == 1){
menu_additem(menu, "\wGALIL 1 \r[ \yAKTIF \r]", "1", 0); }
else {
menu_additem(menu, "\wGALIL 1", "1", 0); }
if(galil[id][1] == 1){
menu_additem(menu, "\wGALIL 2 \r[ \yAKTIF \r]", "2", 0); }
else {
menu_additem(menu, "\wGALIL 2", "2", 0); }
if(galil[id][2] == 1){
menu_additem(menu, "\wGALIL 3 \r[ \yAKTIF \r]", "3", 0); }
else {
menu_additem(menu, "\wGALIL 3", "3", 0); }
menu_setprop(menu,MPROP_EXITNAME,"\yCIKIS");
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
return PLUGIN_CONTINUE
}
public galilmenudevam(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
new adminismi[32]
get_user_name(id,adminismi,31)
switch(key)
{
case 1: {
galil[id][0] = 1
galil[id][1] = 0
galil[id][2] = 0
renkli_yazi(id,"!tGalil 1 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 2: {
galil[id][0] = 0
galil[id][1] = 1
galil[id][2] = 0
renkli_yazi(id,"!tGalil 2 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 3: {
galil[id][0] = 0
galil[id][1] = 0
galil[id][2] = 1
renkli_yazi(id,"!tGalil 3 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
public famasmenu(id) {
new menu = menu_create("\yFamas Skin Menu", "famasmenudevam")
if(famas[id][0] == 1){
menu_additem(menu, "\wFAMAS 1 \r[ \yAKTIF \r]", "1", 0); }
else {
menu_additem(menu, "\wFAMAS 1", "1", 0); }
if(famas[id][1] == 1){
menu_additem(menu, "\wFAMAS 2 \r[ \yAKTIF \r]", "2", 0); }
else {
menu_additem(menu, "\wFAMAS 2", "2", 0); }
if(famas[id][2] == 1){
menu_additem(menu, "\wFAMAS 3 \r[ \yAKTIF \r]", "3", 0); }
else {
menu_additem(menu, "\wFAMAS 3", "3", 0); }
menu_setprop(menu,MPROP_EXITNAME,"\yCIKIS");
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
return PLUGIN_CONTINUE
}
public famasmenudevam(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
new adminismi[32]
get_user_name(id,adminismi,31)
switch(key)
{
case 1: {
famas[id][0] = 1
famas[id][1] = 0
famas[id][2] = 0
renkli_yazi(id,"!tFamas 1 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 2: {
famas[id][0] = 0
famas[id][1] = 1
famas[id][2] = 0
renkli_yazi(id,"!tFamas 2 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 3: {
famas[id][0] = 0
famas[id][1] = 0
famas[id][2] = 1
renkli_yazi(id,"!tFamas 3 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
public deaglemenu(id) {
new menu = menu_create("\yDeagle Skin Menu", "deaglemenudevam")
if(deagle[id][0] == 1){
menu_additem(menu, "\wDEAGLE 1 \r[ \yAKTIF \r]", "1", 0); }
else {
menu_additem(menu, "\wDEAGLE 1", "1", 0); }
if(deagle[id][1] == 1){
menu_additem(menu, "\wDEAGLE 2 \r[ \yAKTIF \r]", "2", 0); }
else {
menu_additem(menu, "\wDEAGLE 2", "2", 0); }
if(deagle[id][2] == 1){
menu_additem(menu, "\wDEAGLE 3 \r[ \yAKTIF \r]", "3", 0); }
else {
menu_additem(menu, "\wDEAGLE 3", "3", 0); }
menu_setprop(menu,MPROP_EXITNAME,"\yCIKIS");
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
return PLUGIN_CONTINUE
}
public deaglemenudevam(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
new adminismi[32]
get_user_name(id,adminismi,31)
switch(key)
{
case 1: {
deagle[id][0] = 1
deagle[id][1] = 0
deagle[id][2] = 0
renkli_yazi(id,"!tDeagle 1 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 2: {
deagle[id][0] = 0
deagle[id][1] = 1
deagle[id][2] = 1
renkli_yazi(id,"!tDeagle 2 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 3: {
deagle[id][0] = 0
deagle[id][1] = 0
deagle[id][2] = 1
renkli_yazi(id,"!tDeagle 3 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
public uspmenu(id) {
new menu = menu_create("\yUSP Skin Menu", "uspmenudevam")
if(usp[id][0] == 1){
menu_additem(menu, "\wUSP 1 \r[ \yAKTIF \r]", "1", 0); }
else {
menu_additem(menu, "\wUSP 1", "1", 0); }
if(usp[id][1] == 1){
menu_additem(menu, "\wUSP 2 \r[ \yAKTIF \r]", "2", 0); }
else {
menu_additem(menu, "\wUSP 2", "2", 0); }
if(usp[id][2] == 1){
menu_additem(menu, "\wUSP 3 \r[ \yAKTIF \r]", "3", 0); }
else {
menu_additem(menu, "\wUSP 3", "3", 0); }
menu_setprop(menu,MPROP_EXITNAME,"\yCIKIS");
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
return PLUGIN_CONTINUE
}
public uspmenudevam(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
new adminismi[32]
get_user_name(id,adminismi,31)
switch(key)
{
case 1: {
usp[id][0] = 1
usp[id][1] = 0
usp[id][2] = 0
renkli_yazi(id,"!tUSP 1 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 2: {
usp[id][0] = 0
usp[id][1] = 1
usp[id][2] = 0
renkli_yazi(id,"!tUSP 2 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 3: {
usp[id][0] = 0
usp[id][1] = 0
usp[id][2] = 1
renkli_yazi(id,"!tUSP 3 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
public glockmenu(id) {
new menu = menu_create("\yGlock18 Skin Menu", "glockmenudevam")
if(glock[id][0] == 1){
menu_additem(menu, "\wGLOCK 1 \r[ \yAKTIF \r]", "1", 0); }
else {
menu_additem(menu, "\wGLOCK 1", "1", 0); }
if(glock[id][1] == 1){
menu_additem(menu, "\wGLOCK 2 \r[ \yAKTIF \r]", "2", 0); }
else {
menu_additem(menu, "\wGLOCK 2", "2", 0); }
if(glock[id][2] == 1){
menu_additem(menu, "\wGLOCK 3 \r[ \yAKTIF \r]", "3", 0); }
else {
menu_additem(menu, "\wGLOCK 3", "3", 0); }
menu_setprop(menu,MPROP_EXITNAME,"\yCIKIS");
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
return PLUGIN_CONTINUE
}
public glockmenudevam(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
new adminismi[32]
get_user_name(id,adminismi,31)
switch(key)
{
case 1: {
glock[id][0] = 1
glock[id][1] = 0
glock[id][2] = 0
renkli_yazi(id,"!tGLOCK 1 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 2: {
glock[id][0] = 0
glock[id][1] = 0
glock[id][2] = 1
renkli_yazi(id,"!tGLOCK 2 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 3: {
glock[id][0] = 0
glock[id][1] = 0
glock[id][2] = 1
renkli_yazi(id,"!tGLOCK 3 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
public awpmenu(id) {
new menu = menu_create("\yAWP Skin Menu", "awpmenudevam")
if(awp[id][0] == 1){
menu_additem(menu, "\wAWP 1 \r[ \yAKTIF \r]", "1", 0); }
else {
menu_additem(menu, "\wAWP 1", "1", 0); }
if(awp[id][1] == 1){
menu_additem(menu, "\wAWP 2 \r[ \yAKTIF \r]", "2", 0); }
else {
menu_additem(menu, "\wAWP 2", "2", 0); }
if(awp[id][2] == 1){
menu_additem(menu, "\wAWP 3 \r[ \yAKTIF \r]", "3", 0); }
else {
menu_additem(menu, "\wAWP 3", "3", 0); }
menu_setprop(menu,MPROP_EXITNAME,"\yCIKIS");
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
return PLUGIN_CONTINUE
}
public awpmenudevam(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
new adminismi[32]
get_user_name(id,adminismi,31)
switch(key)
{
case 1: {
awp[id][0] = 1
awp[id][1] = 0
awp[id][2] = 0
renkli_yazi(id,"!tAWP 1 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 2: {
awp[id][0] = 0
awp[id][1] = 1
awp[id][2] = 0
renkli_yazi(id,"!tAWP 2 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 3: {
awp[id][0] = 0
awp[id][1] = 0
awp[id][2] = 1
renkli_yazi(id,"!tAWP 3 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
public mp5menu(id) {
new menu = menu_create("\yMP5 Skin Menu", "mp5menudevam")
if(mp5[id][0] == 1){
menu_additem(menu, "\wMP5 1 \r[ \yAKTIF \r]", "1", 0); }
else {
menu_additem(menu, "\wMP5 1", "1", 0); }
if(mp5[id][1] == 1){
menu_additem(menu, "\wMP5 2 \r[ \yAKTIF \r]", "2", 0); }
else {
menu_additem(menu, "\wMP5 2", "2", 0); }
if(mp5[id][2] == 1){
menu_additem(menu, "\wMP5 3 \r[ \yAKTIF \r]", "3", 0); }
else {
menu_additem(menu, "\wMP5 3", "3", 0); }
menu_setprop(menu,MPROP_EXITNAME,"\yCIKIS");
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
return PLUGIN_CONTINUE
}
public mp5menudevam(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
new adminismi[32]
get_user_name(id,adminismi,31)
switch(key)
{
case 1: {
mp5[id][0] = 1
mp5[id][1] = 0
mp5[id][2] = 0
renkli_yazi(id,"!tMP5 1 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 2: {
mp5[id][0] = 0
mp5[id][1] = 1
mp5[id][2] = 0
renkli_yazi(id,"!tMP5 2 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 3: {
mp5[id][0] = 0
mp5[id][1] = 0
mp5[id][2] = 1
renkli_yazi(id,"!tMP5 3 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
public ak47menu(id) {
new menu = menu_create("\yAK47 Skin Menu", "ak47menudevam")
if(ak47[id][0] == 1){
menu_additem(menu, "\wAK47 1 \r[ \yAKTIF \r]", "1", 0); }
else {
menu_additem(menu, "\wAK47 1", "1", 0); }
if(ak47[id][1] == 1){
menu_additem(menu, "\wAK47 2 \r[ \yAKTIF \r]", "2", 0); }
else {
menu_additem(menu, "\wAK47 2", "2", 0); }
if(ak47[id][2] == 1){
menu_additem(menu, "\wAK47 3 \r[ \yAKTIF \r]", "3", 0); }
else {
menu_additem(menu, "\wAK47 3", "3", 0); }
menu_setprop(menu,MPROP_EXITNAME,"\yCIKIS");
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
return PLUGIN_CONTINUE
}
public ak47menudevam(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
new adminismi[32]
get_user_name(id,adminismi,31)
switch(key)
{
case 1: {
ak47[id][0] = 1
ak47[id][1] = 0
ak47[id][2] = 0
renkli_yazi(id,"!tAK47 1 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 2: {
ak47[id][0] = 0
ak47[id][1] = 1
ak47[id][2] = 0
renkli_yazi(id,"!tAK47 2 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 3: {
ak47[id][0] = 0
ak47[id][1] = 0
ak47[id][2] = 1
renkli_yazi(id,"!tAK47 3 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
public m4a1menu(id) {
new menu = menu_create("\yM4a1 Skin Menu", "m4a1menudevam")
if(m4a1[id][0] == 1){
menu_additem(menu, "\wM4a1 1 \r[ \yAKTIF \r]", "1", 0); }
else {
menu_additem(menu, "\wM4a1 1", "1", 0); }
if(m4a1[id][1] == 1){
menu_additem(menu, "\wM4a1 2 \r[ \yAKTIF \r]", "2", 0); }
else {
menu_additem(menu, "\wM4a1 2", "2", 0); }
if(m4a1[id][2] == 1){
menu_additem(menu, "\wM4a1 3 \r[ \yAKTIF \r]", "3", 0); }
else {
menu_additem(menu, "\wM4a1 3", "3", 0); }
menu_setprop(menu,MPROP_EXITNAME,"\yCIKIS");
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
return PLUGIN_CONTINUE
}
public m4a1menudevam(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
new adminismi[32]
get_user_name(id,adminismi,31)
switch(key)
{
case 1: {
m4a1[id][0] = 1
m4a1[id][1] = 0
m4a1[id][2] = 0
renkli_yazi(id,"!tM4A1 1 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 2: {
m4a1[id][0] = 0
m4a1[id][1] = 1
m4a1[id][2] = 0
renkli_yazi(id,"!tM4A1 2 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
case 3: {
m4a1[id][0] = 0
m4a1[id][1] = 0
m4a1[id][2] = 1
renkli_yazi(id,"!tM4A1 3 Skinini Aktiflestirdin!")
CurentWeapon(id);
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
public plugin_precache()
{
precache_model(GLOCK1Model);
precache_model(GLOCK2Model);
precache_model(GLOCK3Model);
precache_model(M4a11Model);
precache_model(M4a12Model);
precache_model(M4a13Model);
precache_model(M4a11Model);
precache_model(AK471Model);
precache_model(AK472Model);
precache_model(AK473Model);
precache_model(MP51Model);
precache_model(MP52Model);
precache_model(MP53Model);
precache_model(AWP1Model);
precache_model(AWP2Model);
precache_model(AWP3Model);
precache_model(DEAGLE1Model);
precache_model(DEAGLE2Model);
precache_model(DEAGLE3Model);
precache_model(USP1Model);
precache_model(USP2Model);
precache_model(USP3Model);
precache_model(FAMAS1Model);
precache_model(FAMAS2Model);
precache_model(FAMAS3Model);
precache_model(GALIL1Model);
precache_model(GALIL2Model);
precache_model(GALIL3Model);
}
public CurentWeapon(id) {
if(get_user_weapon(id) == CSW_GLOCK18) {
if(glock[id][0])
set_pev(id, pev_viewmodel2, GLOCK1Model);
if(glock[id][1])
set_pev(id, pev_viewmodel2, GLOCK2Model);
if(glock[id][2])
set_pev(id, pev_viewmodel2, GLOCK3Model);
}
if(get_user_weapon(id) == CSW_AK47) {
if(ak47[id][0])
set_pev(id, pev_viewmodel2, AK471Model);
if(ak47[id][1])
set_pev(id, pev_viewmodel2, AK472Model);
if(ak47[id][2])
set_pev(id, pev_viewmodel2, AK473Model);
}
if(get_user_weapon(id) == CSW_AWP) {
if(awp[id][0])
set_pev(id, pev_viewmodel2, AWP1Model);
if(awp[id][1])
set_pev(id, pev_viewmodel2, AWP2Model);
if(awp[id][2])
set_pev(id, pev_viewmodel2, AWP3Model);
}
if(get_user_weapon(id) == CSW_M4A1) {
if(m4a1[id][0])
set_pev(id, pev_viewmodel2, M4a11Model);
if(m4a1[id][1])
set_pev(id, pev_viewmodel2, M4a12Model);
if(m4a1[id][2])
set_pev(id, pev_viewmodel2, M4a13Model);
}
if(get_user_weapon(id) == CSW_MP5NAVY) {
if(mp5[id][0])
set_pev(id, pev_viewmodel2, MP51Model);
if(mp5[id][1])
set_pev(id, pev_viewmodel2, MP52Model);
if(mp5[id][2])
set_pev(id, pev_viewmodel2, MP53Model);
}
if(get_user_weapon(id) == CSW_DEAGLE) {
if(deagle[id][0])
set_pev(id, pev_viewmodel2, DEAGLE1Model);
if(deagle[id][1])
set_pev(id, pev_viewmodel2, DEAGLE2Model);
if(deagle[id][2])
set_pev(id, pev_viewmodel2, DEAGLE3Model);
}
if(get_user_weapon(id) == CSW_USP) {
if(usp[id][0])
set_pev(id, pev_viewmodel2, USP1Model);
if(usp[id][1])
set_pev(id, pev_viewmodel2, USP2Model);
if(usp[id][2])
set_pev(id, pev_viewmodel2, USP3Model);
}
if(get_user_weapon(id) == CSW_FAMAS) {
if(famas[id][0])
set_pev(id, pev_viewmodel2, FAMAS1Model);
if(famas[id][1])
set_pev(id, pev_viewmodel2, FAMAS2Model);
if(famas[id][2])
set_pev(id, pev_viewmodel2, FAMAS3Model);
}
if(get_user_weapon(id) == CSW_GALIL) {
if(galil[id][0])
set_pev(id, pev_viewmodel2, GALIL1Model);
if(galil[id][1])
set_pev(id, pev_viewmodel2, GALIL2Model);
if(galil[id][2])
set_pev(id, pev_viewmodel2, GALIL3Model);
}
}
stock renkli_yazi(const id, const input[], any:...)
{
new count = 1, players[32];
static msg[191];
vformat(msg, 190, input, 3);
replace_all(msg, 190, "!n", "^x01"); // Default Renk(Sarı)
replace_all(msg, 190, "!g", "^x04"); // Yeşil Renk
replace_all(msg, 190, "!t", "^x03"); // Takım Renk( CT mavi , T kırmızı )
if (id) players[0] = id; else get_players(players, count, "ch");{
for (new i = 0; i < count; i++)
{
if (is_user_connected(players[i]))
{
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]);
write_byte(players[i]);
write_string(msg);
message_end();
}
}
}
}
(09-01-2019, Saat: 12:27)Kalipso22 Adlı Kullanıcıdan Alıntı: Onun için de ayrı bir seçenek eklenebilir default skin diye .Tam olarak şöyle istiyorum: Famas ve Galil hariç Her silahta 4 seçenek olsun bunların biri default olsun diğerleri skin olsun, famas ve galilde 3 seçenek olsun biri default olsun diğer ikisi skin olsun.
Bunlar yapıldıkça tabi menü uzar . Uğraşı da uzar . Tam olarak istediklerini hepsini söyle boş vaktimde yapacağım . Büyük ihtimal yemek arasında yapmaya başlarım .
(09-01-2019, Saat: 12:36)naberkanka35 Adlı Kullanıcıdan Alıntı:eğer henüz başlamadıysanız m4a1'de default ile beraber 6 seçenek olursa daha iyi olur çünkü m4a4 silahını da koymamız gerekiyor. Yaptıysanız değiştirmenize gerek yok tekrar tekrar uğraşmayın. kolay gelsin teşekkürler(09-01-2019, Saat: 12:27)Kalipso22 Adlı Kullanıcıdan Alıntı: Onun için de ayrı bir seçenek eklenebilir default skin diye .Tam olarak şöyle istiyorum: Famas ve Galil hariç Her silahta 4 seçenek olsun bunların biri default olsun diğerleri skin olsun, famas ve galilde 3 seçenek olsun biri default olsun diğer ikisi skin olsun.
Bunlar yapıldıkça tabi menü uzar . Uğraşı da uzar . Tam olarak istediklerini hepsini söyle boş vaktimde yapacağım . Büyük ihtimal yemek arasında yapmaya başlarım .
Şimdiden çok teşekkür ederim kolay gelsin.
Bir de az önce skinleri denerken baktım bazen glock 2 modelini seçiyorsun ama kendiliğinden gidiyor glock 3 modelini seçiyor. Bu kodları falan da kontrol ederseniz sevinirim. Allah razı olsun
(09-01-2019, Saat: 14:35)naberkanka35 Adlı Kullanıcıdan Alıntı:BU ARADA deagleda da aynı sorunu yaşıyorum 2 ye basınca 3. skin kendi kendine aktifleşiyor ve 2 yi kullandırtmıyor bu kodları kontrol ederseniz beni çok memnun edersiniz. kolay gelsin(09-01-2019, Saat: 12:36)naberkanka35 Adlı Kullanıcıdan Alıntı:eğer henüz başlamadıysanız m4a1'de default ile beraber 6 seçenek olursa daha iyi olur çünkü m4a4 silahını da koymamız gerekiyor. Yaptıysanız değiştirmenize gerek yok tekrar tekrar uğraşmayın. kolay gelsin teşekkürler(09-01-2019, Saat: 12:27)Kalipso22 Adlı Kullanıcıdan Alıntı: Onun için de ayrı bir seçenek eklenebilir default skin diye .Tam olarak şöyle istiyorum: Famas ve Galil hariç Her silahta 4 seçenek olsun bunların biri default olsun diğerleri skin olsun, famas ve galilde 3 seçenek olsun biri default olsun diğer ikisi skin olsun.
Bunlar yapıldıkça tabi menü uzar . Uğraşı da uzar . Tam olarak istediklerini hepsini söyle boş vaktimde yapacağım . Büyük ihtimal yemek arasında yapmaya başlarım .
Şimdiden çok teşekkür ederim kolay gelsin.
Bir de az önce skinleri denerken baktım bazen glock 2 modelini seçiyorsun ama kendiliğinden gidiyor glock 3 modelini seçiyor. Bu kodları falan da kontrol ederseniz sevinirim. Allah razı olsun
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