PHP Kod:
#include <amxmodx>
#include <amxmisc>
#include <nvault>
#define PLUGIN "Admin Chat Colors"
#define VERSION "2.0"
#define AUTHOR "Arion"
#define ACCESS_LEVEL ADMIN_RESERVATION
#define ADMIN_LISTEN ADMIN_ALL
#define RANK_NOTHING 0
#define RANK_PRIVATE 1
#define RANK_PRIVATE_FIRST_CLASS 2
#define RANK_CORPORAL 3
#define RANK_SERGEANT 4
#define RANK_STAFF_SERGEANT 5
#define RANK_GUNNERY_SERGEANT 6
#define RANK_MASTER_SERGEANT 7
#define RANK_COMMAND_SERGEANT 8
#define RANK_SECOND_LIEUTENANT 9
#define RANK_FIRST_LIEUTENANT 10
#define RANK_COLONEL 11
#define RANK_BRIGADIER_GENERAL 12
#define RANK_MAJOR_GENERAL 13
#define RANK_LIEUTENANT_GENERAL 14
#define RANK_GENERAL 15
#define RANK_GENERAL_OF_THE_ARMY 16
#define MAXRANKS 17
new PlayerRank[33]
new message[192]
new sayText
new teamInfo
new maxPlayers
new g_MessageColor
new g_NameColor
new g_AdminListen
new Dosya;
new strName[191]
new strText[191]
new alive[11]
new const rankNames[MAXRANKS][] =
{
"Onbasi |",
"Cavus |",
"Uzman |",
"Astsubay |",
"Astegmen |",
"Tegmen |",
"Ustegmen |",
"Yuzbasi |",
"Binbasi |",
"Yarbay |",
"Albay |",
"Tuggeneral |",
"Tumgeneral |",
"Korgeneral |",
"Orgeneral |",
"PRO ~",
"LIDER ~"
}
new const rankXP[MAXRANKS] =
{
0, 10, 25, 50, 100, 200, 350, 500, 750, 1000, 1250, 1500, 1750, 2000, 2500, 3000, 5000
}
public plugin_init()
{
register_plugin (PLUGIN, VERSION, AUTHOR)
g_MessageColor = register_cvar ("amx_color", "2") // Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red
g_NameColor = register_cvar ("amx_namecolor", "6") // Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color
g_AdminListen = register_cvar ("amx_listen", "1") // Set whether admins see or not all messages (Alive, dead and team-only)
sayText = get_user_msgid ("SayText")
teamInfo = get_user_msgid ("TeamInfo")
maxPlayers = get_maxplayers()
register_message (sayText, "avoid_duplicated")
register_clcmd ("amx_color", "set_color", ACCESS_LEVEL, "<color>")
register_clcmd ("amx_namecolor", "set_name_color", ACCESS_LEVEL, "<color>")
register_clcmd ("amx_listen", "set_listen", ACCESS_LEVEL, "<1 | 0>")
register_clcmd ("say", "hook_say")
register_clcmd ("say_team", "hook_teamsay")
}
public plugin_cfg()
{
// Vault plugin_cfg() publicinde açılır.
Dosya = nvault_open( "pazeereis" );
if ( Dosya == INVALID_HANDLE )
set_fail_state( "Vault Dosyasi Acilamadi !" );
}
public plugin_end()
{
//Server Çöktünde veya map değiştiğinde dosyayı kapat.
nvault_close( Dosya );
}
public client_putinserver(id)
{
if(is_user_connected(id))
{
set_task(60.0,"dakika",id+3162)
}
}
public dakika(id)
{
id-=3162
if(is_user_connected(id))
{
new dakika[7];
new name[32];
get_user_name(id,name,31)
formatex( dakika , charsmax( dakika ) , "%d" , nvault_get( Dosya , name )+1 );
nvault_pset( Dosya , name , dakika );
set_task(60.0,"dakika",id+3162)
}
}
public avoid_duplicated (msgId, msgDest, receiver)
{
return PLUGIN_HANDLED
}
public hook_say(id)
{
read_args (message, 191)
remove_quotes (message)
if (message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
// Gungame commands and empty messages
return PLUGIN_CONTINUE
new name[32]
get_user_name (id, name, 31)
new bool:admin = false
if (get_user_flags(id) & ACCESS_LEVEL)
admin = true
new isAlive
if (is_user_alive (id))
{
isAlive = 1
alive = "^x01"
}
else
{
isAlive = 0
alive = "^x01*OLU* "
}
static color[10]
new namer[32];
get_user_name(id,namer,31)
new currentPlayerRank = 0;
while(currentPlayerRank < (MAXRANKS - 1))
{
if(nvault_get( Dosya , namer ) >= rankXP[currentPlayerRank + 1])
++currentPlayerRank;
else
break;
}
PlayerRank[id] = currentPlayerRank;
if (admin)
{
// Name
switch (get_pcvar_num (g_NameColor))
{
case 1:
format (strName, 191, "^x04%s %s%s", rankNames[currentPlayerRank], alive, name)
case 2:
format (strName, 191, "^x04%s %s^x04%s", rankNames[currentPlayerRank], alive, name)
case 3:
{
color = "SPECTATOR"
format (strName, 191, "^x04%s %s^x03%s", rankNames[currentPlayerRank], alive, name)
}
case 4:
{
color = "CT"
format (strName, 191, "^x04%s %s^x03%s", rankNames[currentPlayerRank], alive, name)
}
case 5:
{
color = "TERRORIST"
format (strName, 191, "^x04%s %s^x03%s", rankNames[currentPlayerRank], alive, name)
}
case 6:
{
get_user_team (id, color, 9)
format (strName, 191, "^x04%s %s^x03%s", rankNames[currentPlayerRank], alive, name)
}
}
// Message
switch (get_pcvar_num (g_MessageColor))
{
case 1: // Yellow
format (strText, 191, "%s", message)
case 2: // Green
format (strText, 191, "^x04%s", message)
case 3: // White
{
copy (color, 9, "SPECTATOR")
format (strText, 191, "^x03%s", message)
}
case 4: // Blue
{
copy (color, 9, "CT")
format (strText, 191, "^x03%s", message)
}
case 5: // Red
{
copy (color, 9, "TERRORIST")
format (strText, 191, "^x03%s", message)
}
}
}
else // Player is not admin. Team-color name : Yellow message
{
get_user_team (id, color, 9)
format (strName, 191, "^x04%s %s^x03%s", rankNames[currentPlayerRank], alive, name)
format (strText, 191, "%s", message)
}
format (message, 191, "%s^x01 : %s", strName, strText)
sendMessage (color, isAlive) // Sends the colored message
return PLUGIN_CONTINUE
}
public hook_teamsay(id)
{
new playerTeam = get_user_team(id)
new playerTeamName[19]
switch (playerTeam) // Team names which appear on team-only messages
{
case 1:
copy (playerTeamName, 11, "TEROR")
case 2:
copy (playerTeamName, 18, "POLIS")
default:
copy (playerTeamName, 9, "IZLEYICI")
}
read_args (message, 191)
remove_quotes (message)
if (message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
// Gungame commands and empty messages
return PLUGIN_CONTINUE
new name[32]
get_user_name (id, name, 31)
new bool:admin = false
if (get_user_flags(id) & ACCESS_LEVEL)
admin = true
new isAlive
if (is_user_alive (id))
{
isAlive = 1
alive = "^x01"
}
else
{
isAlive = 0
alive = "^x01*OLU* "
}
static color[10]
new namer[32];
get_user_name(id,namer,31)
new currentPlayerRank = 0;
while(currentPlayerRank < (MAXRANKS - 1))
{
if(nvault_get( Dosya , namer ) >= rankXP[currentPlayerRank + 1])
++currentPlayerRank;
else
break;
}
PlayerRank[id] = currentPlayerRank;
if (admin)
{
// Name
switch (get_pcvar_num (g_NameColor))
{
case 1:
format (strName, 191, "^x04%s %s(%s) %s", rankNames[currentPlayerRank], alive, playerTeamName, name)
case 2:
format (strName, 191, "^x04%s %s(%s) ^x04%s", rankNames[currentPlayerRank], alive, playerTeamName, name)
case 3:
{
color = "SPECTATOR"
format (strName, 191, "^x04%s %s(%s) ^x03%s", rankNames[currentPlayerRank], alive, playerTeamName, name)
}
case 4:
{
color = "CT"
format (strName, 191, "^x04%s %s(%s) ^x03%s", rankNames[currentPlayerRank], alive, playerTeamName, name)
}
case 5:
{
color = "TERRORIST"
format (strName, 191, "^x04%s %s(%s) ^x03%s", rankNames[currentPlayerRank], alive, playerTeamName, name)
}
case 6:
{
get_user_team (id, color, 9)
format (strName, 191, "^x04%s %s(%s) ^x03%s", rankNames[currentPlayerRank], alive, playerTeamName, name)
}
}
// Message
switch (get_pcvar_num (g_MessageColor))
{
case 1: // Yellow
format (strText, 191, "%s", message)
case 2: // Green
format (strText, 191, "^x04%s", message)
case 3: // White
{
copy (color, 9, "SPECTATOR")
format (strText, 191, "^x03%s", message)
}
case 4: // Blue
{
copy (color, 9, "CT")
format (strText, 191, "^x03%s", message)
}
case 5: // Red
{
copy (color, 9, "TERRORIST")
format (strText, 191, "^x03%s", message)
}
}
}
else // Player is not admin. Team-color name : Yellow message
{
get_user_team (id, color, 9)
format (strName, 191, "^x04%s %s(%s) ^x03%s", rankNames[currentPlayerRank], alive, playerTeamName, name)
format (strText, 191, "%s", message)
}
format (message, 191, "%s ^x01: %s", strName, strText)
sendTeamMessage (color, isAlive, playerTeam) // Sends the colored message
return PLUGIN_CONTINUE
}
public set_color (id, level, cid)
{
if (!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newColor
read_argv (1, arg, 1)
newColor = str_to_num (arg)
if (newColor >= 1 && newColor <= 5)
{
set_cvar_num ("amx_color", newColor)
set_pcvar_num (g_MessageColor, newColor)
if (get_pcvar_num (g_NameColor) != 1 &&
((newColor == 3 && get_pcvar_num (g_NameColor) != 3)
|| (newColor == 4 && get_pcvar_num (g_NameColor) != 4)
|| (newColor == 5 && get_pcvar_num (g_NameColor) != 5)))
{
set_cvar_num ("amx_namecolor", 2)
set_pcvar_num (g_NameColor, 2)
}
}
return PLUGIN_HANDLED
}
public set_name_color (id, level, cid)
{
if (!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newColor
read_argv (1, arg, 1)
newColor = str_to_num (arg)
if (newColor >= 1 && newColor <= 6)
{
set_cvar_num ("amx_namecolor", newColor)
set_pcvar_num (g_NameColor, newColor)
if ((get_pcvar_num (g_MessageColor) != 1
&& ((newColor == 3 && get_pcvar_num (g_MessageColor) != 3)
|| (newColor == 4 && get_pcvar_num (g_MessageColor) != 4)
|| (newColor == 5 && get_pcvar_num (g_MessageColor) != 5)))
|| get_pcvar_num (g_NameColor) == 6)
{
set_cvar_num ("amx_color", 2)
set_pcvar_num (g_MessageColor, 2)
}
}
return PLUGIN_HANDLED
}
public set_listen (id, level, cid)
{
if (!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newListen
read_argv(1, arg, 1)
newListen = str_to_num (arg)
set_cvar_num ("amx_listen", newListen)
set_pcvar_num (g_AdminListen, newListen)
return PLUGIN_HANDLED
}
public sendMessage (color[], alive)
{
new teamName[10]
for (new player = 1; player < maxPlayers; player++)
{
if (!is_user_connected(player))
continue
if(is_user_alive(player))
{
get_user_team (player, teamName, 9) // Stores user's team name to change back after sending the message
changeTeamInfo (player, color) // Changes user's team according to color choosen
writeMessage (player, message) // Writes the message on player's chat
changeTeamInfo (player, teamName) // Changes user's team back to original
}
else
{
get_user_team (player, teamName, 9) // Stores user's team name to change back after sending the message
changeTeamInfo (player, color) // Changes user's team according to color choosen
writeMessage (player, message) // Writes the message on player's chat
changeTeamInfo (player, teamName) // Changes user's team back to original
}
}
}
public sendTeamMessage (color[], alive, playerTeam)
{
new teamName[10]
for (new player = 1; player < maxPlayers; player++)
{
if (!is_user_connected(player))
continue
if (get_user_team(player) == playerTeam)
{
if (is_user_alive(player))
{
get_user_team (player, teamName, 9) // Stores user's team name to change back after sending the message
changeTeamInfo (player, color) // Changes user's team according to color choosen
writeMessage (player, message) // Writes the message on player's chat
changeTeamInfo (player, teamName) // Changes user's team back to original
}
else
{
get_user_team (player, teamName, 9) // Stores user's team name to change back after sending the message
changeTeamInfo (player, color) // Changes user's team according to color choosen
writeMessage (player, message) // Writes the message on player's chat
changeTeamInfo (player, teamName) // Changes user's team back to original
}
}
}
}
public changeTeamInfo (player, team[])
{
message_begin (MSG_ONE, teamInfo, _, player) // Tells to to modify teamInfo (Which is responsable for which time player is)
write_byte (player) // Write byte needed
write_string (team) // Changes player's team
message_end() // Also Needed
}
public writeMessage (player, message[])
{
message_begin (MSG_ONE, sayText, {0, 0, 0}, player) // Tells to modify sayText (Which is responsable for writing colored messages)
write_byte (player) // Write byte needed
write_string (message) // Effectively write the message, finally, afterall
message_end () // Needed as always
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1055\\ f0\\ fs16 \n\\ par }
*/