@Aconyonn Yapıcağını söyledin ve adam bekliyor.
El atar mısın ?
Temamızın yeni versiyonuna geçilmiştir.
Görüş & Önerileriniz için [email protected] adresine mail atabilirsiniz.
Reklam gösterimini engelleyici yazılım kullandığınızı görüyoruz.
Sitemizin ayakta kalıp sizlere hizmet edebilmek için en büyük gelir kaynağı sayfamızda gösterilen reklamlardır.
Reklam gösterimde bizim sayfamıza ayrıcalık tanıyarak ayakta kalmamıza destek olmak ister misiniz ?
Konu
Okullar açıldı beklemeniz normal ve şu kısımı " o eşyayı seçince o eşya olacak " daha anlaşılır yazabilir misin ?
Boş ol , boş ol , boş ol.
@"Felekten BIR TK" Sen düzenlermisin düzenlemeyi bilmiyorum
Neye göre düzenliyeceğim anlamadım , o atılan smada sadece modellerin yüklenmesi yapılmış.
Boş ol , boş ol , boş ol.
@"Felekten BIR TK" Ben sadece modelleri aktif etmek istiyorum yani menü olucak esya menu onun içinde attığım eşyalar olucak ve o modellerden bitanesini seçince mesela dolap dolabı seçince karekteri dolab olucak kompile.
Eşya saklambacı için bir mod buldum. Eklentide "models/props/" kısımlarını aratıp model değiştirmeyi deneyin. Fakat desteklemeyen modelleri eklerseniz eklenti modeli seçerken sorun yaşayacaktır. Dikkat edin!
PHP Kod:
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <cstrike>
#include <hamsandwich>
//#include <dhudmessage>
#include <fun>
new const VERSION[] = "1.5";
new const g_CountdownSound[][] =
{
"fvox/time_is_now.wav",
"fvox/one.wav",
"fvox/two.wav",
"fvox/three.wav",
"fvox/four.wav",
"fvox/five.wav"
};
new bool:saklanan[33]
#define is_player_alive(%1) (1 <= %1 <= gMaxPlayers && g_bIsAlive[%1])
#define is_player_connected(%1) (1 <= %1 <= gMaxPlayers && g_bIsConnected[%1])
#define remove_prop(%1) (engfunc(EngFunc_RemoveEntity, g_iProp[%1]), g_iProp[%1]=0)
#define VectorAdd(%1,%2,%3) (%3[0] = %1[0] + %2[0], %3[1] = %1[1] + %2[1], %3[2] = %1[2] + %2[2])
#define VectorScale(%1,%2,%3) (%3[0] = %2 * %1[0], %3[1] = %2 * %1[1], %3[2] = %2 * %1[2])
new const g_sB[] = "b";
new const g_sA[] = "a";
new const g_sBE[] = "be";
new const g_sPlayer[] = "player";
new const g_sInfoTarget[] = "info_target";
//new const g_sClassName[] = "classname"
new const g_sBlank[] = "";
new const g_sCommandNotAvailable[] = "Command_Not_Available";
new const g_sMsgWins[][] =
{
"Terrorists_Win",
"Hostages_Not_Rescued",
"CTs_Win"
};
const OFFSET_PAINSHOCK = 108
const HIDE_HUD = ( 1 << 0 );
//const HIDE_NONE = ( 1 << 7 );
enum (+= 200) { TASK_HIDETIME = 9999, TASK_HEAL, TASK_ZOOM, TASK_BURN, TASK_SCLIP };
new const g_szSeekerWpns[][] =
{
"",
"weapon_m249",
"weapon_xm1014",
"weapon_scout",
"weapon_knife"
};
enum { HUD_BOARD, HUD_ZOOM, HUD_CROSSHAIR, HUD_OBJ };
enum { ICON_SPEEDBOOST, ICON_BUYZONE };
new const g_iClassHealth[] = { -1, 200, 170, 150 };
new const g_szPlayerCamera[] = "Player_camera";
new const g_szHiderProp[] = "Hider_Prop";
new const g_bar[][] = { "|||||", "_____" };
new const g_teamnum[][] = { "0", "1", "2", "3" };
new const g_classnum[][] = { "1", "2", "3", "4" };
enum { TEAM_T = 1, TEAM_CT };
new const g_cTeamChars[] = { 'U', 'T', 'C', 'S' };
new const g_cmdTeam[][] = { "jointeam", "chooseteam", "joinclass" };
new const g_weapon_entity[][] =
{
"weaponbox",
"armoury_entity",
"weapon_shield"
};
new const g_sBuyCommands[][] =
{
"buy", "buyequip", "usp", "glock", "deagle", "p228", "elites", "fn57", "m3", "xm1014", "mp5", "tmp", "p90", "mac10", "ump45", "ak47",
"galil", "famas", "sg552", "m4a1", "aug", "scout", "awp", "g3sg1", "sg550", "m249", "vest", "vesthelm", "flash", "hegren",
"sgren", "defuser", "nvgs", "shield", "primammo", "secammo", "km45", "9x19mm", "nighthawk", "228compact", "12gauge",
"autoshotgun", "smg", "mp", "c90", "cv47", "defender", "clarion", "krieg552", "bullpup", "magnum", "d3au1", "krieg550",
"buyammo1", "buyammo2", "cl_autobuy", "cl_rebuy", "cl_setautobuy", "cl_setrebuy"
};
new const g_sRemoveEntities[][] =
{
"func_bomb_target",
"info_bomb_target",
"hostage_entity",
"monster_scientist",
"func_hostage_rescue",
"info_hostage_rescue",
"info_vip_start",
"func_vip_safetyzone",
"func_escapezone",
"armoury_entity"
};
new bool:g_bGameOn = true, bool:g_bInHideTime;
new Array:g_sPropsModel;
new g_iProp[33], g_iCamera[33], g_iHunterClass[33], bool:g_bCameraOn[33];
new bool:g_bIsHider[33], bool:g_bIsAlive[33], bool:g_bIsConnected[33];
new g_CvarBlockteam, g_CvarHidetime, g_CvarHealtime, g_CvarHpLostAmt,
g_CvarHiderspeed, g_CvarSpeedBoost
new gMaxPlayers, gMsgStatusIcon, gMsgSayText, gMsgHideWeapon,
gMsgScreenFade, gMsgCrossHair, gMsgBarTime, g_hudmsg[4];
new g_iTeam[33], g_iPlayers[5];
new bool:g_bRoundEnd, g_iDoublejump[33], g_iCurWeapon[33]
new g_iCountdownTime, g_bHasSpeedBoost[33];
new g_iZoomPower[33], g_iSniperDmg[33];
new Float:g_fGameStartTime, Float:g_fFrags[33];
new g_iHostage, g_iHideTime
public plugin_init()
{
if(!g_bGameOn)
return;
register_dictionary("csprophunt.txt");
RegisterHam(Ham_Spawn, g_sPlayer, "fw_spawn_player_post", 1);
RegisterHam(Ham_TakeDamage, g_sPlayer, "fw_TakeDamage");
RegisterHam(Ham_TakeDamage, g_sPlayer, "fw_TakeDamage_post", 1);
RegisterHam(Ham_Killed, "player", "fw_killed_player");
new sEventTouchWpn[] = "event_touch_weapon";
for(new i; i < 3; i++)
RegisterHam(Ham_Touch, g_weapon_entity[i], sEventTouchWpn);
RegisterHam(Ham_Think, g_sInfoTarget, "fw_ent_think");
RegisterHam(Ham_Weapon_PrimaryAttack, g_szSeekerWpns[1], "fw_WeaponAttack");
RegisterHam(Ham_Weapon_PrimaryAttack, g_szSeekerWpns[3], "fw_WeaponAttack");
RegisterHam(Ham_Weapon_SecondaryAttack, g_szSeekerWpns[4], "fw_WeaponAttack");
register_event("TeamInfo", "event_TeamInfo", g_sA);
register_event("CurWeapon", "event_curweapon", g_sBE, "1=1");
register_event("SetFOV", "Event_SetFOV", "be")
// register_event("HLTV", "EventNewRound", g_sA, "1=0", "2=0" );
register_event("HLTV", "EventNewRound", "a", "1=0", "2=0")
register_logevent("EventRoundStart", 2, "1=Round_Start");
register_logevent("EventRoundEnd", 2, "1=Round_End" );
register_event("TextMsg", "RestartRound", g_sA, "2&#Game_C", "2&#Game_w");
// register_event("DeathMsg", "eventDeathMsg", g_sA, "2!0");
register_event("StatusIcon", "Event_BuyZone", g_sB, "2=buyzone");
// register_message(get_user_msgid("StatusIcon"), "msgStatusIcon");
register_message(get_user_msgid("TextMsg"), "msg_textmsg");
register_message(get_user_msgid("WeapPickup"), "msg_weaponpickup");
register_message(get_user_msgid("AmmoPickup"), "msg_ammopickup");
register_forward(FM_GetGameDescription, "fwd_GameDescription");
register_forward(FM_CmdStart, "fwd_CmdStart");
register_forward(FM_UpdateClientData, "fwd_UpdateClientData_Post", 1);
register_forward(FM_PlayerPreThink, "fwd_Player_PreThink");
register_forward(FM_PlayerPostThink, "fwd_Player_PostThink");
register_forward(FM_ClientKill, "fwd_ClientKill");
new sBuyHandle[] = "cmd_buy";
for(new i = 0; i < sizeof g_sBuyCommands; i++)
register_clcmd(g_sBuyCommands[i], sBuyHandle);
register_clcmd("drop", "cmd_drop");
for(new i; i < 2; i++)
register_clcmd(g_cmdTeam[i], "cmd_chooseteam", -1, g_sBlank);
register_clcmd("say /esya","ayarlar")
for(new i = 0; i < 4; i++)
g_hudmsg[i] = CreateHudSyncObj();
set_task(2.0, "show_hud", _, _, _, g_sB);
set_cvar_num("mp_playerid", 1); //hunter won't see hider'name when aiming
gMaxPlayers = get_maxplayers();
gMsgStatusIcon = get_user_msgid("StatusIcon");
gMsgSayText = get_user_msgid("SayText");
gMsgHideWeapon = get_user_msgid("HideWeapon");
gMsgScreenFade = get_user_msgid("ScreenFade");
gMsgCrossHair = get_user_msgid("Crosshair");
gMsgBarTime = get_user_msgid("BarTime")
// gMsgDeathmsg = get_user_msgid("DeathMsg");
}
public plugin_precache()
{
register_plugin("CS PropHunt", VERSION, "Ryokin");
register_cvar("ph_version", VERSION, FCVAR_SPONLY|FCVAR_SERVER);
set_cvar_string("ph_version", VERSION);
g_CvarBlockteam = register_cvar("ph_block_jointeam", "1");
g_CvarHidetime = register_cvar("ph_hide_time", "20");
g_CvarHealtime = register_cvar("ph_healing_time", "30");
g_CvarHpLostAmt = register_cvar("ph_wpnfire_hp_amount", "5"); //hp losing when wpn fire
g_CvarHiderspeed = register_cvar("ph_hider_speed", "280.0");
g_CvarSpeedBoost = register_cvar("ph_speed_boost", "15.0");
g_sPropsModel = ArrayCreate(32, 1);
static cfgdir[32], mapname[32], filepath[100];
get_configsdir(cfgdir, charsmax(cfgdir));
get_mapname(mapname, charsmax(mapname));
format(mapname, charsmax(mapname), "[%s]", mapname);
formatex(filepath, charsmax(filepath), "%s/cs_prophunt.ini", cfgdir);
if(!file_exists(filepath))
{
server_print("WARNING: Can't find file %s", filepath);
g_bGameOn = false;
return;
}
static linedata[1024], key[64], value[960], buffer[100], bool:catch_map, bool:bHadCatchedMap = false;
new file = fopen(filepath, "rt");
while(file && !feof(file))
{
fgets(file, linedata, charsmax(linedata));
replace(linedata, charsmax(linedata), "^n", "");
if(!linedata[0] || linedata[0] == ';')
continue;
if(linedata[0] == '[')
{
strtok(linedata, key, charsmax(key), value, charsmax(value));
trim(key);
trim(value);
if(equal(key, mapname))
{
if(!bHadCatchedMap)
bHadCatchedMap = true; //found map's name
catch_map = true;
}
else catch_map = false;
continue;
}
if(!catch_map)
continue;
strtok(linedata, key, charsmax(key), value, charsmax(value), '=');
trim(key)
trim(value)
if(equal(key, "HIDE TIME"))
{
g_iHideTime = str_to_num(value);
continue
}
formatex(value, charsmax(value), "%s", linedata);
while(value[0] != 0 && value[10] != '=' && strtok(value, key, charsmax(key), value, charsmax(value), ','))
{
trim(key);
trim(value);
ArrayPushString(g_sPropsModel, key);
}
}
if(file) fclose(file);
if(!bHadCatchedMap) //can't find map in ini file
{
server_print("WARNING: Can't find map's name %s in cs_prophunt.ini", mapname);
g_bGameOn = false;
return;
}
if(!g_iHideTime)
g_iHideTime = get_pcvar_num(g_CvarHidetime);
for(new i = 0; i < ArraySize(g_sPropsModel); i++)
{
ArrayGetString(g_sPropsModel, i, buffer, charsmax(buffer));
format(buffer, charsmax(buffer), "models/props/%s.mdl", buffer);
engfunc(EngFunc_PrecacheModel, buffer);
}
for(new i = 0; i < 6; i++)
precache_sound(g_CountdownSound[i]);
register_forward(FM_Spawn, "fwd_Spawn");
new iHostage = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "hostage_entity"));
if(iHostage)
{
engfunc(EngFunc_SetOrigin, iHostage, Float:{0.0, 0.0, -55000.0});
engfunc(EngFunc_SetSize, iHostage, Float:{-1.0, -1.0, -1.0}, Float:{1.0, 1.0, 1.0});
dllfunc(DLLFunc_Spawn, iHostage);
g_iHostage = iHostage
}
}
public client_putinserver(id)
{
g_bIsConnected[id] = true;
//create camera
new iEnt = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, g_sInfoTarget));
set_pev(iEnt, pev_classname, g_szPlayerCamera);
engfunc(EngFunc_SetModel, iEnt, "models/w_usp.mdl");
set_pev(iEnt, pev_solid, SOLID_TRIGGER);
set_pev(iEnt, pev_movetype, MOVETYPE_FLY);
set_pev(iEnt, pev_owner, id);
set_pev(iEnt, pev_rendermode, kRenderTransTexture);
set_pev(iEnt, pev_renderamt, 0.0);
g_iCamera[id] = iEnt;
//create prop
new iProp = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, g_sInfoTarget));
set_pev(iProp, pev_classname, g_szHiderProp);
// set_pev(iProp, pev_movetype, MOVETYPE_TOSS);
set_pev(iProp, pev_owner, id);
set_visible(iProp, 0);
g_iProp[id] = iProp;
}
public client_disconnected(id)
{
g_bIsAlive[id] = false;
g_bIsConnected[id] = false;
g_iHunterClass[id] = 0;
g_iCurWeapon[id] = 0;
if(g_iProp[id])
remove_prop(id);
new iEnt = g_iCamera[id];
if(iEnt) engfunc(EngFunc_RemoveEntity, iEnt), g_iCamera[id] = 0;
if(task_exists(id+TASK_HEAL))
remove_task(id+TASK_HEAL);
if(task_exists(id+TASK_SCLIP))
remove_task(id+TASK_SCLIP);
if(task_exists(id+TASK_ZOOM))
remove_task(id+TASK_ZOOM);
}
public cmd_buy(id)
{
client_print(id, print_center, "%L", LANG_PLAYER, "CANT_BUY_WPN");
return PLUGIN_HANDLED;
}
public cmd_drop(id)
{
client_print(id, print_center, "%L", LANG_PLAYER, "CANT_DROP");
return PLUGIN_HANDLED;
}
public cmd_chooseteam(id)
{
if(!get_pcvar_num(g_CvarBlockteam) || is_user_admin(id))
{
if(g_iHunterClass[id])
g_iHunterClass[id] = 0;
return PLUGIN_CONTINUE;
}
static CsTeams:team;
team = cs_get_user_team(id);
if(team == CS_TEAM_SPECTATOR || team == CS_TEAM_UNASSIGNED)
{
new iteam = get_new_team();
engclient_cmd(id, g_cmdTeam[0], g_teamnum[iteam]);
engclient_cmd(id, g_cmdTeam[2], g_classnum[random_num(0,3)]);
if(g_iHunterClass[id])
g_iHunterClass[id] = 0;
return PLUGIN_HANDLED;
}
else
{
client_print(id, print_center, "%L", LANG_PLAYER, "CHANGE_TEAM");
return PLUGIN_HANDLED;
}
}
public event_TeamInfo()
{
if(!get_pcvar_num(g_CvarBlockteam) || !g_bGameOn)
return PLUGIN_CONTINUE;
new id = read_data(1);
new sTeam[32], iTeam;
read_data(2, sTeam, sizeof(sTeam) - 1);
for(new i = 0; i < 5; i++)
{
if(g_cTeamChars[i] == sTeam[0])
{
iTeam = i;
break;
}
}
if(g_iTeam[id] != iTeam)
{
g_iPlayers[g_iTeam[id]]--;
g_iTeam[id] = iTeam;
g_iPlayers[iTeam]++;
}
return PLUGIN_CONTINUE;
}
public camera_think(iEnt)
{
new id = pev(iEnt, pev_owner);
if(!g_bCameraOn[id])
return;
static Float:origin[3], Float:angle[3], Float:vBack[3], add_vec;
pev(id, pev_origin, origin);
pev(id, pev_v_angle, angle);
angle_vector( angle, ANGLEVECTOR_FORWARD, vBack );
origin[2] += 20.0;
// add_vec = 120.0;
add_vec = get_add_vec(id, origin, vBack);
origin[0] += (-vBack[0] * add_vec);
origin[1] += (-vBack[1] * add_vec);
origin[2] += (-vBack[2] * add_vec);
set_pev(iEnt, pev_origin, origin);
set_pev(iEnt, pev_angles, angle);
set_pev(iEnt, pev_nextthink, get_gametime()+ 0.01);
}
get_add_vec(id, Float:origin[3], Float:back[3])
{
static add_vec, Float:torigin[3], Float:flFraction;
add_vec = 5;
for(new i = 20; i > 0; i--)
{
torigin[0] = origin[0] + (-back[0] * add_vec *i);
torigin[1] = origin[1] + (-back[1] * add_vec *i);
torigin[2] = origin[2] + (-back[2] * add_vec *i);
engfunc(EngFunc_TraceLine, origin, torigin, IGNORE_MONSTERS, id, 0);
get_tr2(0, TR_flFraction, flFraction);
if(flFraction == 1.0)
{
return (add_vec*i);
}
}
return 0;
}
public fwd_GameDescription()
{
new szMsg[32];
formatex(szMsg, 31, "Saklambac Mod");
forward_return(FMV_STRING, szMsg);
return FMRES_SUPERCEDE;
}
public fwd_CmdStart(id, uc_handle, seed)
{
if(!g_bIsAlive[id] || !g_bGameOn)
return FMRES_IGNORED;
static button, oldbutton;
button = pev(id, pev_button);
oldbutton = pev(id, pev_oldbuttons);
if(g_bIsHider[id])
{
/*if(button & IN_ATTACK2)
{
set_pev(id, pev_maxspeed, 1.0);
}
else if(oldbutton & IN_ATTACK2)
{
set_pev(id, pev_maxspeed, get_pcvar_float(g_CvarHiderspeed));
}*/
new onground = pev(id, pev_flags) & FL_ONGROUND;
if(button & IN_JUMP && !(oldbutton & IN_JUMP) && !onground && !g_iDoublejump[id])
{
g_iDoublejump[id] = 1;
}
new iEnt = g_iProp[id];
if(!iEnt)
return FMRES_IGNORED;
static Float:origin[3], Float:angle[3];
pev(id, pev_origin, origin);
if(pev(id, pev_flags) & FL_DUCKING)
origin[2] -= 18.0;
else origin[2] -= 36.0;
engfunc(EngFunc_SetOrigin, iEnt, origin);
if(!(button & IN_ATTACK2))
{
pev(id, pev_v_angle, angle);
angle[0] = 0.0;
set_pev(iEnt, pev_angles, angle);
}
}
else
{
static ubutton, iCurWpn;
ubutton = get_uc(uc_handle, UC_Buttons);
iCurWpn = g_iCurWeapon[id];
if(ubutton & IN_ATTACK && ((iCurWpn == CSW_KNIFE) || (iCurWpn == CSW_XM1014)))
{
ubutton &= ~IN_ATTACK;
set_uc(uc_handle, UC_Buttons, ubutton);
return FMRES_SUPERCEDE;
}
}
return FMRES_IGNORED;
}
public fwd_UpdateClientData_Post( id, sendweapons, cd_handle )
{
if(!g_bGameOn || !g_bIsAlive[id] || g_iCurWeapon[id] != CSW_XM1014)
return FMRES_IGNORED;
set_cd(cd_handle, CD_ID, 0);
return FMRES_HANDLED;
}
public fwd_Player_PreThink(id)
{
if(!g_bGameOn || !g_bIsAlive[id] || !g_bIsHider[id])
return FMRES_IGNORED;
set_pev(id, pev_flTimeStepSound, 999);
if(g_iDoublejump[id] == 2 && pev(id, pev_flags) & FL_ONGROUND)
g_iDoublejump[id] = 0;
return FMRES_IGNORED;
}
public fwd_Player_PostThink(id)
{
if(!g_bGameOn || !g_bIsAlive[id] || !g_bIsHider[id])
return FMRES_IGNORED;
if(g_iDoublejump[id] == 1)
{
new Float:velocity[3];
pev(id, pev_velocity, velocity);
velocity[2] = 285.0;
set_pev(id, pev_velocity, velocity);
g_iDoublejump[id] = 2;
}
return FMRES_IGNORED;
}
public fwd_Spawn(ent)
{
if(!pev_valid(ent) || ent == g_iHostage)
{
return FMRES_IGNORED;
}
new szClass[32];
pev(ent, pev_classname, szClass, 31);
for(new i = 0; i < sizeof g_sRemoveEntities; i++)
{
if(equal(szClass, g_sRemoveEntities[i]))
{
engfunc(EngFunc_RemoveEntity, ent);
return FMRES_SUPERCEDE;
}
}
return FMRES_IGNORED;
}
public fwd_ClientKill(id)
{
if(!g_bGameOn)
return FMRES_IGNORED;
ph_print(id, "You are not allowed to kill urself !");
return FMRES_SUPERCEDE;
}
public show_hud(id,flag)
{
if(!g_bGameOn)
return;
static hider_count, hunter_count, color[3];
get_player_count(hider_count, hunter_count);
for(new i = 0; i < gMaxPlayers; i++)
{
if(!g_bIsAlive[i])
continue;
if(g_bIsHider[i])
color = { 250, 20, 50 };
else
{
color = { 30, 100, 255 };
set_hudmessage( 0, 200, 0, -1.0, -1.0, 0, 6.0, 2.1, 0.0, 0.0, -1 );
ShowSyncHudMsg( i, g_hudmsg[HUD_CROSSHAIR], "<+>" );
}
set_hudmessage(255, 255, 255, -1.0, 0.02, 0, _, 2.1, _, _, -1);
ShowSyncHudMsg(i, g_hudmsg[HUD_BOARD], "Saklananlar: %i^nArayanlar: %i", hider_count, hunter_count);
}
}
get_player_count(&hider_count, &hunter_count = 0)
{
static iHider, iHunter, id;
iHider = iHunter = 0;
for(id = 1; id <= gMaxPlayers; id++)
{
if(!g_bIsAlive[id])
continue;
if(g_bIsHider[id]) iHider++;
else iHunter++;
}
hider_count = iHider, hunter_count = iHunter;
}
public task_show_clip(taskid)
{
new id = taskid - TASK_SCLIP;
if(g_iCurWeapon[id] == CSW_KNIFE)
return;
set_dhudmessage( 250, 250, 0, 0.85, 0.96, 0, 6.0, 0.2, 0.0, 0.0 );
}
public fw_ent_think(iEnt)
{
if(!pev_valid(iEnt))
return;
static szClassname[32];
pev(iEnt, pev_classname, szClassname, 31);
if(equal(szClassname, g_szPlayerCamera))
camera_think(iEnt);
}
public fw_spawn_player_post(id)
{
if(!g_bGameOn || !is_user_alive(id) || !cs_get_user_team(id))
return;
g_bIsAlive[id] = true;
g_bIsHider[id] = cs_get_user_team(id) == CS_TEAM_T ? true : false;
message_begin(MSG_ONE, gMsgHideWeapon, _, id);
write_byte(HIDE_HUD);
message_end();
if(g_bIsHider[id])
{
strip_user_weapons(id);
set_playerview(id);
set_pev(id, pev_health, 125.0);
set_visible(id, 0);
//enable prop
static iProp, szEntModel[64], rand_mdl;
iProp = g_iProp[id]
set_visible(iProp);
rand_mdl = random_num(0, ArraySize(g_sPropsModel) - 1);
ArrayGetString(g_sPropsModel, rand_mdl, szEntModel, charsmax(szEntModel));
format(szEntModel, charsmax(szEntModel), "models/props/%s.mdl", szEntModel);
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_task(1.0,"ayarlar",id)
}
}
public ayarlar(id)
{
if(!g_bInHideTime)
{
ph_print(id, "^3 %L", LANG_PLAYER, "C_CHOOSE_CLASS2");
return PLUGIN_HANDLED;
}
else if(!g_bIsHider[id])
{
ph_print(id, "^3 Sadece Saklananlar Esya Secebilir");
return PLUGIN_HANDLED;
}
else
{
new menu = menu_create("\yEsya Menusu^n\wMenuyu Acmak icin /esya Yazin","ayarlar2")
menu_additem(menu,"\wKoltuk \y| \r30 HP","1",0)
menu_additem(menu,"\wSandalye \y| \r20 HP","2",0)
menu_additem(menu,"\wBilgisayar \y| \r40 HP","3",0)
menu_additem(menu,"\wVodka Sisesi \y| \r1 HP","4",0)
menu_additem(menu,"\wAgac \y| \r80 HP","5",0)
menu_additem(menu,"\wPipetli Bardak \y| \r1 HP","6",0)
menu_additem(menu,"\wGardrop \y| \r100 HP","7",0)
menu_additem(menu,"\wTas \y| \r40 HP","8",0)
menu_additem(menu,"\wVaril \y| \r70 HP","9",0)
menu_additem(menu,"\wKlozet \y| \r50 HP","10",0)
menu_additem(menu,"\wBira Sisesi \y| \r1 HP","11",0)
menu_additem(menu,"\wBenzin Sisesi \y| \r10 HP","12",0)
menu_additem(menu,"\wSu Kovasi \y| \r10 HP","13",0)
menu_additem(menu,"\wTrafik Konisi \y| \r10 HP","14",0)
menu_additem(menu,"\wKabine \y| \r100 HP","15",0)
menu_additem(menu,"\wEl Arabasi \y| \r80 HP","16",0)
menu_additem(menu,"\wKarton Kutular \y| \r70 HP","17",0)
menu_additem(menu,"\wOfis Koltugu \y| \r40 HP","18",0)
menu_additem(menu,"\wTabure \y| \r30 HP","19",0)
menu_additem(menu,"\wKahve Makinesi \y| \r5 HP","20",0)
menu_additem(menu,"\wKoltuk 2 \y| \r30 HP","21",0)
menu_additem(menu,"\wInek \y| \r100 HP","22",0)
menu_additem(menu,"\wKutu \y| \r30 HP","23",0)
menu_additem(menu,"\wRadyo \y| \r20 HP","24",0)
menu_additem(menu,"\wTekerlek \y| \r30 HP","25",0)
menu_additem(menu,"\wOfis Masasi \y| \r50 HP","26",0)
menu_additem(menu,"\wLavabo \y| \r50 HP","27",0)
menu_additem(menu,"\wYangin Muslugu \y| \r30 HP","28",0)
menu_additem(menu,"\wYangin Sondurucu \y| \r30 HP","29",0)
menu_additem(menu,"\wPiyano \y| \r60 HP","30",0)
menu_setprop(menu,MPROP_BACKNAME,"Geri")
menu_setprop(menu,MPROP_NEXTNAME,"Ileri")
menu_setprop(menu, MPROP_EXITNAME, "Menuyu Kapat");
menu_display(id, menu, 0);
}
return PLUGIN_HANDLED
}
public ayarlar2(id,menu,item)
{
if(!g_bInHideTime)
{
ph_print(id, "^3 %L", LANG_PLAYER, "C_CHOOSE_CLASS2");
return PLUGIN_HANDLED;
}
else if(!g_bIsHider[id])
{
ph_print(id, "^3 Sadece Saklananlar Esya Secebilir");
return PLUGIN_HANDLED;
}
if(item==MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new data[6], iName[64]
new access, callback
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data)
switch(key)
{
case 1 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/3dm_sofa.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 30)
}
case 2 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/bchair01.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 20)
}
case 3 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/3dm_pc3.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 40)
}
case 4 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/absolut.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 1)
}
case 5 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/ae_smallbush.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 80)
}
case 6 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/bsoda.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 1)
}
case 7 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/armoire.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 100)
}
case 8 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/babrock.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 40)
}
case 9 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/barrel_brown.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 70)
}
case 10 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/toilet.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 50)
}
case 11 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/beer_old_nazgul.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 1)
}
case 12 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/benzinkanister.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 10)
}
case 13 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/bucket.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 10)
}
case 14 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/buzzer_pa_kolpak.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 10)
}
case 15 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/cabinet.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 100)
}
case 16 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/cart.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 80)
}
case 17 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/cartons.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 70)
}
case 18 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/chair_office-leather.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 40)
}
case 19 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/chair_stool.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 30)
}
case 20 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/coffee_maker.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 5)
}
case 21 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/couch3.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 30)
}
case 22 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/cow.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 100)
}
case 23 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/cratedownc2.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 30)
}
case 24 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/cvpt_radio.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 20)
}
case 25 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/dead_tire.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 30)
}
case 26 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/desk_office-small.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 50)
}
case 27 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/dfountain.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 50)
}
case 28 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/fire_hydrant.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 30)
}
case 29 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/fireextinguisher.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 30)
}
case 30 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/flo_piano.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 60)
}
}
return PLUGIN_HANDLED
}
public fw_TakeDamage(victim, inflictor, attacker, Float:damage, damage_bits)
{
if(victim == attacker || !is_player_connected(attacker))
return HAM_IGNORED;
if(g_iCurWeapon[attacker] == CSW_SCOUT)
{
new mutil_dmg = g_iSniperDmg[attacker];
if(mutil_dmg == 5)
ExecuteHamB(Ham_Killed, victim, attacker, 0);
else
{
damage = mutil_dmg*20.0;
SetHamParamFloat(4, damage);
}
g_iSniperDmg[attacker] = 0;
}
return HAM_IGNORED;
}
public fw_TakeDamage_post(victim)
{
if(!g_bIsHider[victim])
return;
set_pdata_float(victim, OFFSET_PAINSHOCK, 1.0, 5) //zp code
}
public fw_killed_player(victim, killer, shouldgib)
{
g_bIsAlive[victim] = false;
if(g_bIsHider[victim])
{
set_visible(g_iProp[victim], 0);
// set_playerview(id, 0);
set_visible(victim);
if(!g_bInHideTime)
{
new Float:fTime = get_gametime() - g_fGameStartTime;
set_pev(victim, pev_frags, pev(victim, pev_frags)+fTime);
ph_print(victim, "^1 Kazandin^3 %i^4 frag(s)^1 for surviving !", floatround(fTime));
g_fFrags[victim] = fTime;
}
if(is_player_alive(killer) && !g_bIsHider[killer])
{
new Float:fCvarSpeedBoost = get_pcvar_float(g_CvarSpeedBoost);
if(fCvarSpeedBoost && !g_bHasSpeedBoost[killer])
give_speedboost(killer, fCvarSpeedBoost);
give_frags(killer, victim);
}
// Ölen Saklananları CT yapar
new players[32],inum;
get_players(players, inum,"e","TERRORIST")
if(inum != 1)
{
cs_set_user_team(victim,CS_TEAM_CT)
set_task(1.0,"revle",victim)
saklanan[victim] = true
}
}
else
{
if(task_exists(victim+TASK_HEAL))
remove_task(victim+TASK_HEAL);
remove_task(victim+TASK_SCLIP);
}
}
public revle(id)
{
ExecuteHamB(Ham_CS_RoundRespawn, id)
}
public fw_WeaponAttack(iWpn)
{
if(!g_bGameOn)
return;
static id, health;
id = get_pdata_cbase(iWpn, 41, 4);
health = get_user_health(id) - get_pcvar_num(g_CvarHpLostAmt);
if(health > 0)
set_pev(id, pev_health, float(health));
else
{
user_kill(id);
return;
}
if(!g_bInHideTime && pev(id, pev_button) & IN_JUMP)
{
new Float:velocity[3];
// pev(id, pev_velocity, velocity);
velocity_by_aim(id, 50, velocity)
velocity[2] += 450.0;
set_pev(id, pev_velocity, velocity);
}
if(g_iCurWeapon[id] == CSW_SCOUT && g_iZoomPower[id] != 0) //for sniper
{
g_iSniperDmg[id] = g_iZoomPower[id];
new mutil_dmg = g_iSniperDmg[id];
if(mutil_dmg == 5)
client_print(id, print_center, "Bir atis Bir Olum");
else client_print(id, print_center, "Zarar: %i", mutil_dmg*20);
g_iZoomPower[id] = 0;
}
}
give_speedboost(id, Float:fSpeedAdd)
{
g_bHasSpeedBoost[id] = true;
manage_icon(id, ICON_SPEEDBOOST);
set_pev(id, pev_maxspeed, pev(id, pev_maxspeed)+fSpeedAdd);
ph_print(id, "^1 %L", LANG_PLAYER, "C_GIVE_SPEEDBOOST");
}
give_frags(id, victim)
{
new Float:fVicFrags = g_fFrags[victim];
if(fVicFrags != 0.0)
set_pev(id, pev_frags, pev(id, pev_frags)+fVicFrags);
}
public event_curweapon(id)
{
if(!g_bGameOn)
return PLUGIN_CONTINUE;
message_begin(MSG_ONE, gMsgHideWeapon, _, id);
write_byte(HIDE_HUD);
message_end();
if(g_bIsHider[id])
{
if(!g_bRoundEnd)
{
fm_strip_user_weapons(id);
set_pev(id, pev_maxspeed, get_pcvar_float(g_CvarHiderspeed));
}
}
else
{
new Float:fCvarSpeedBoost = get_pcvar_float(g_CvarSpeedBoost);
if(g_bInHideTime)
set_pev(id, pev_maxspeed, 1.0);
else if(fCvarSpeedBoost && g_bHasSpeedBoost[id])
set_pev(id, pev_maxspeed, pev(id, pev_maxspeed)+fCvarSpeedBoost);
}
message_begin(MSG_ONE, gMsgCrossHair, {0,0,0}, id);
write_byte(1);
message_end();
return PLUGIN_CONTINUE;
}
public Event_SetFOV(id)
{
if(read_data(1) >= 90) //zoom out
{
if(task_exists(id+TASK_ZOOM))
{
g_iZoomPower[id] = 0;
remove_task(id+TASK_ZOOM);
}
return;
}
if(!task_exists(id+TASK_ZOOM))
{
task_zoom_power(id+TASK_ZOOM);
set_task(1.0, "task_zoom_power", id+TASK_ZOOM, _, _, g_sB);
}
}
public task_zoom_power(taskid)
{
static id, power, color;
id = taskid - TASK_ZOOM;
power = g_iZoomPower[id];
color = 50 + power * 30;
set_hudmessage(color, color, 0, -1.0, 0.75, power == 5 ? 1 : 0, _, 1.1, _, _, -1);
ShowSyncHudMsg(id, g_hudmsg[HUD_ZOOM], "{%s%s}", g_bar[0][5 - power], g_bar[1][power]);
if(power < 5)
power++;
g_iZoomPower[id] = power;
}
public heal_hp(taskid)
{
static id;
id = taskid - TASK_HEAL;
manage_icon(id, ICON_BUYZONE, 0);
set_pev(id, pev_health, float(g_iClassHealth[g_iHunterClass[id]]))
ph_print(id, "^1 %L", LANG_PLAYER, "C_HEALED");
}
public EventNewRound()
{
new players[32],inum;
static Uid;
get_players(players, inum)
for(new i;i<inum;i++)
{
Uid = players[i]
saklanan[Uid] = false
}
}
public EventRoundStart()
{
if(!g_bGameOn)
return;
g_bRoundEnd = false;
new time = g_iHideTime;
for(new i = 0; i < gMaxPlayers; i++)
{
if(!g_bIsConnected[i] || g_bIsHider[i])
continue;
if(task_exists(i+TASK_HEAL))
remove_task(i+TASK_HEAL);
if(g_bCameraOn[i])
set_playerview(i, 0);
g_bHasSpeedBoost[i] = false;
saklanan[i] = false
/* set_pev(i, pev_maxspeed, 1.0);
message_begin(MSG_ONE, gMsgScreenFade, {0, 0, 0}, i);
write_short(floatround(4096.0 * 1.5, floatround_round));
write_short(floatround(4096.0 * 1.5, floatround_round));
write_short(4096);
write_byte(0);
write_byte(0);
write_byte(0);
write_byte(200);
message_end();*/
}
g_bInHideTime = true
g_iCountdownTime = time+1;
// set_task(time, "end_hide_time", TASK_HIDETIME);
count_down();
set_task(1.0, "count_down", TASK_HIDETIME, _, _, g_sA, g_iCountdownTime);
}
public count_down()
{
g_iCountdownTime--
for(new i = 0; i < gMaxPlayers; i++)
{
if(!g_bIsAlive[i] || g_bIsHider[i])
continue;
set_pev(i, pev_maxspeed, 1.0);
message_begin(MSG_ONE, gMsgScreenFade, {0, 0, 0}, i);
write_short(floatround(4096.0 * 1.5, floatround_round));
write_short(floatround(4096.0 * 1.5, floatround_round));
write_short(4096);
write_byte(0);
write_byte(0);
write_byte(0);
write_byte(150);
message_end();
}
if(g_iCountdownTime <= 5)
{
client_cmd(0, "spk %s", g_CountdownSound[g_iCountdownTime]);
if(!g_iCountdownTime)
{
end_hide_time();
return;
}
}
set_dhudmessage( 0, 200, 0, -1.0, 0.75, 0, 6.0, 1.0, 0.0, 0.0 );
show_dhudmessage( 0, "Saklanma Zamani: %i", g_iCountdownTime );
}
end_hide_time()
{
for(new i = 0; i < gMaxPlayers; i++)
{
if(!g_bIsAlive[i] || g_bIsHider[i])
continue;
set_pev(i, pev_maxspeed, 250.0);
message_begin(MSG_ONE, gMsgScreenFade, {0, 0, 0}, i);
write_short(0);
write_short(0);
write_short(4096);
write_byte(0);
write_byte(0);
write_byte(0);
write_byte(150);
message_end();
}
g_fGameStartTime = get_gametime();
client_cmd(0, "spk %s", g_CountdownSound[0]);
set_dhudmessage( 0, 200, 0, -1.0, 0.75, 0, 6.0, 3.0, 0.0, 0.0 );
show_dhudmessage( 0, "Sure Bitti!" );
g_bInHideTime = false
}
public RestartRound()
{
EventRoundEnd();
}
public EventRoundEnd()
{
g_bRoundEnd = true;
if(task_exists(TASK_HIDETIME))
remove_task(TASK_HIDETIME);
static Float:fTime, iHiderCount, winmsg[32];
get_player_count(iHiderCount)
if(iHiderCount) //hider win
{
formatex(winmsg, 31, "%L", LANG_PLAYER, "HIDER_WIN");
for(new i = 0; i < gMaxPlayers; i++)
{
if(!g_bIsConnected[i])
continue;
// add_delay_switch_team(i);
tekrarla(i)
set_dhudmessage(250, 20, 50, -1.0, 0.25, 0, _, 4.0);
show_dhudmessage(i, winmsg);
}
}
else
{
formatex(winmsg, 31, "%L", LANG_PLAYER, "SEEKER_WIN_SWITCH");
for(new i = 0; i < gMaxPlayers; i++)
{
if(!g_bIsConnected[i])
continue;
g_iHunterClass[i] = 0;
add_delay_switch_team(i);
set_dhudmessage(20, 100, 250, -1.0, 0.25, 0, _, 4.0);
show_dhudmessage(i, winmsg);
}
}
for(new i = 0; i < gMaxPlayers; i++)
{
if(!g_bIsAlive[i])
continue;
if(g_bIsHider[i])
{
set_visible(g_iProp[i], 0);
set_visible(i);
if(!g_bInHideTime)
{
fTime = get_gametime() - g_fGameStartTime;
set_pev(i, pev_frags, pev(i, pev_frags)+fTime);
ph_print(i, "^1 Kazandin^3 %i^4 frag(s)^1 for surviving !", floatround(fTime));
}
g_fFrags[i] = 0.0;
}
else
{
manage_icon(i, ICON_BUYZONE, 0);
manage_icon(i, ICON_SPEEDBOOST, 0);
}
}
}
public Event_BuyZone(id)
{
/* if(cs_get_user_team(id) == CS_TEAM_T)
{
if(buyzone)
{
const OFFSET_BUYZONE = 235 //268
set_pdata_int(id, OFFSET_BUYZONE, get_pdata_int(id, OFFSET_BUYZONE) & ~(1<<0));
return PLUGIN_HANDLED;
}
}*/
if(g_bIsAlive[id] && !g_bIsHider[id] && !g_bRoundEnd && !g_bInHideTime)
{
new hp = get_user_health(id);
if(!read_data(1))
{
if(task_exists(id+TASK_HEAL))
{
client_print(id, print_center, "%L", LANG_PLAYER, "STOP_HEAL");
manage_icon(id, ICON_BUYZONE, 0);
remove_task(id+TASK_HEAL);
manage_bar(id, 0)
ClearSyncHud(id, g_hudmsg[HUD_OBJ])
}
}
else if(hp < g_iClassHealth[g_iHunterClass[id]] && !task_exists(id+TASK_HEAL))
{
client_print(id, print_center, "%L", LANG_PLAYER, "HEALING");
new time = get_pcvar_num(g_CvarHealtime);
set_task(float(time), "heal_hp", id+TASK_HEAL);
manage_icon(id, ICON_BUYZONE);
manage_bar(id, time)
set_hudmessage(200, 200, 0, -1.0, -1.0, 0, 6.0, float(time), 0.0, 0.0, -1);
ShowSyncHudMsg(id, g_hudmsg[HUD_OBJ], "CAN DOLUYOR >>");
}
}
return PLUGIN_CONTINUE;
}
public msg_textmsg(msgid, dest, id)
{
if(!g_bGameOn || get_msg_arg_int(1) != 4)
return PLUGIN_CONTINUE;
static txtmsg[25];
get_msg_arg_string(2, txtmsg, 24);
if(equal(txtmsg[1], g_sMsgWins[0]) || equal(txtmsg[1], g_sMsgWins[1]) || equal(txtmsg[1], g_sMsgWins[2]))
{
set_msg_arg_string(2, g_sBlank);
}
else if(equal(txtmsg[1], g_sCommandNotAvailable))
return PLUGIN_HANDLED;
return PLUGIN_CONTINUE;
}
public tekrarla(id)
{
if(saklanan[id])
cs_set_user_team(id,CS_TEAM_T)
}
add_delay_switch_team(id)
{
new const szTaskChangeTeam[32] = "change_team";
switch(id)
{
case 1..7: set_task( 0.1, szTaskChangeTeam, id );
case 8..15: set_task( 0.5, szTaskChangeTeam, id );
case 16..23: set_task( 1.0, szTaskChangeTeam, id );
case 24..32: set_task( 1.5, szTaskChangeTeam, id );
}
}
public change_team(id)
{
if(!is_user_bot(id))
{
cs_set_user_team(id, g_bIsHider[id] ? CS_TEAM_CT : CS_TEAM_T);
g_bIsHider[id] = (g_bIsHider[id] ? false : true);
if(saklanan[id])
cs_set_user_team(id,CS_TEAM_CT)
}
}
public event_touch_weapon(iEnt, id)
return HAM_SUPERCEDE;
public msg_weaponpickup(msgid, dest, id)
return PLUGIN_HANDLED;
public msg_ammopickup(msgid, dest, id)
return PLUGIN_HANDLED;
ph_print(const id, const message[], any:...)
{
new szMessage[192];
vformat(szMessage, 191, message, 3);
replace_all(szMessage, 191, "\g", "^4"); // Green Color
replace_all(szMessage, 191, "\y", "^1"); // Default Color
replace_all(szMessage, 191, "\t", "^3"); // Team Color
message_begin(id ? MSG_ONE_UNRELIABLE : MSG_BROADCAST, gMsgSayText, _, id);
write_byte(id ? id : 1);
write_string(szMessage);
message_end();
}
stock bacon_give_weapon(index, weapon[])
{
if(!equal(weapon, "weapon_", 7))
return 0;
new iEnt = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, weapon));
if(!pev_valid(iEnt))
return 0;
new Float:origin[3];
pev(index, pev_origin, origin);
set_pev(iEnt, pev_origin, origin);
set_pev(iEnt, pev_spawnflags, pev(iEnt, pev_spawnflags) | SF_NORESPAWN);
dllfunc(DLLFunc_Spawn, iEnt);
new save = pev(iEnt, pev_solid);
dllfunc(DLLFunc_Touch, iEnt, index);
if(pev(iEnt, pev_solid) != save)
return iEnt;
engfunc(EngFunc_RemoveEntity, iEnt);
return -1;
}
stock fm_strip_user_weapons(index)
{
new iEnt = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "player_weaponstrip"));
if (!pev_valid(iEnt))
return 0;
dllfunc(DLLFunc_Spawn, iEnt);
dllfunc(DLLFunc_Use, iEnt, index);
engfunc(EngFunc_RemoveEntity, iEnt);
return 1;
}
stock fm_find_ent_by_owner(index, const classname[], owner, jghgtype = 0)
{
new strtype[11] = "classname", iEnt = index
switch (jghgtype)
{
case 1: strtype = "target"
case 2: strtype = "targetname"
}
while ((iEnt = engfunc(EngFunc_FindEntityByString, iEnt, strtype, classname)) && pev(iEnt, pev_owner) != owner) {}
return iEnt
}
get_new_team()
{
new iTCount = g_iPlayers[TEAM_T];
new iCTCount = g_iPlayers[TEAM_CT];
if(iTCount < iCTCount)
return TEAM_T;
else if(iTCount > iCTCount)
return TEAM_CT;
else
return random_num(TEAM_T, TEAM_CT);
}
set_playerview(id, mode = 1)
{
if(mode)
{
new iEnt = g_iCamera[id];
engfunc(EngFunc_SetView, id, iEnt);
g_bCameraOn[id] = true;
// set_pev(iEnt, pev_nextthink, get_gametime());
camera_think(iEnt);
}
else //disable camera
{
g_bCameraOn[id] = false;
engfunc(EngFunc_SetView, id, id);
}
}
/*
make_DeathMsg(killer, victim, headshot, const weapon[])
{
message_begin(MSG_ALL, gMsgDeathmsg, {0,0,0}, 0);
write_byte(killer);
write_byte(victim);
write_byte(headshot);
write_string(weapon);
message_end();
return 1;
}
make_silentkill(id)
{
static msgid, msgblock;
msgid = gMsgDeathmsg;
msgblock = get_msg_block(msgid);
set_msg_block(msgid, BLOCK_ONCE);
user_kill(id, 1);
set_msg_block(msgid, msgblock);
return 1;
}*/
manage_icon(id, icon_kind, status = 1)
{
message_begin(MSG_ONE, gMsgStatusIcon, _, id);
write_byte(status); // status (0=hide, 1=show, 2=flash)
if(icon_kind) write_string("plus"); // sprite name
else write_string("dmg_rad");
write_byte(0); // red
write_byte(200); // green
write_byte(0); // blue
message_end();
}
manage_bar(id, time)
{
message_begin(MSG_ONE_UNRELIABLE, gMsgBarTime, _, id)
write_short(time)
message_end()
}
set_visible(iEnt, VISIBLE = 1)
set_pev(iEnt, pev_effects, VISIBLE ? pev(iEnt, pev_effects) & ~EF_NODRAW : pev(iEnt, pev_effects) | EF_NODRAW);
stock ColorChat(const id, const input[], any:...)
{
new count = 1, players[32];
static msg[191];
vformat(msg, 190, input, 3);
replace_all(msg, 190, "!g", "^x04"); // Green Color
replace_all(msg, 190, "!n", "^x01"); // Default Color
replace_all(msg, 190, "!t", "^x03"); // Team Color
client_print_color(id, id, msg);
}
Pouex(Görkem Bacısısikişenoğlu)'in anasını götünden sikeyim.
Emirhan SkürtSkürt seninde ananı sikicem sıradasın.
Dediğim gibi ferudun ve berke lafım yok.
forum.csduragi.com
Emirhan SkürtSkürt seninde ananı sikicem sıradasın.
Dediğim gibi ferudun ve berke lafım yok.
forum.csduragi.com
Son Düzenleme: 15-09-2019, Saat: 16:02, Düzenleyen: Awpci Kedi.
@Aconyonn HATA!
Eklenti Hatali
erleme Hatasi! Sayfayi YENILE, Dosyayi TEKRAR YUKLE!
Welcome to the AMX Mod X 1.8.1-300 Compiler.
Copyright © 1997-2013 ITB CompuPhase, AMX Mod X Team
95.173.174.8/1568552080/1568552080_esyasaklambac.sma(397) : warning 209: function "cmd_chooseteam" should return a value
95.173.174.8/1568552080/1568552080_esyasaklambac.sma(670) : error 017: undefined symbol "set_dhudmessage"
95.173.174.8/1568552080/1568552080_esyasaklambac.sma(1341) : error 017: undefined symbol "set_dhudmessage"
95.173.174.8/1568552080/1568552080_esyasaklambac.sma(1342) : error 017: undefined symbol "show_dhudmessage"
95.173.174.8/1568552080/1568552080_esyasaklambac.sma(1368) : error 017: undefined symbol "set_dhudmessage"
95.173.174.8/1568552080/1568552080_esyasaklambac.sma(1369) : error 017: undefined symbol "show_dhudmessage"
95.173.174.8/1568552080/1568552080_esyasaklambac.sma(1399) : error 017: undefined symbol "set_dhudmessage"
95.173.174.8/1568552080/1568552080_esyasaklambac.sma(1400) : error 017: undefined symbol "show_dhudmessage"
95.173.174.8/1568552080/1568552080_esyasaklambac.sma(1414) : error 017: undefined symbol "set_dhudmessage"
95.173.174.8/1568552080/1568552080_esyasaklambac.sma(1415) : error 017: undefined symbol "show_dhudmessage"
95.173.174.8/1568552080/1568552080_esyasaklambac.sma(1621) : warning 209: function "get_new_team" should return a value
9 Errors.
Could not locate output file 95.173.174.8/1568552080/1568552080_esyasaklambac.amx (compile failed
Eklenti Hatali

Welcome to the AMX Mod X 1.8.1-300 Compiler.
Copyright © 1997-2013 ITB CompuPhase, AMX Mod X Team
95.173.174.8/1568552080/1568552080_esyasaklambac.sma(397) : warning 209: function "cmd_chooseteam" should return a value
95.173.174.8/1568552080/1568552080_esyasaklambac.sma(670) : error 017: undefined symbol "set_dhudmessage"
95.173.174.8/1568552080/1568552080_esyasaklambac.sma(1341) : error 017: undefined symbol "set_dhudmessage"
95.173.174.8/1568552080/1568552080_esyasaklambac.sma(1342) : error 017: undefined symbol "show_dhudmessage"
95.173.174.8/1568552080/1568552080_esyasaklambac.sma(1368) : error 017: undefined symbol "set_dhudmessage"
95.173.174.8/1568552080/1568552080_esyasaklambac.sma(1369) : error 017: undefined symbol "show_dhudmessage"
95.173.174.8/1568552080/1568552080_esyasaklambac.sma(1399) : error 017: undefined symbol "set_dhudmessage"
95.173.174.8/1568552080/1568552080_esyasaklambac.sma(1400) : error 017: undefined symbol "show_dhudmessage"
95.173.174.8/1568552080/1568552080_esyasaklambac.sma(1414) : error 017: undefined symbol "set_dhudmessage"
95.173.174.8/1568552080/1568552080_esyasaklambac.sma(1415) : error 017: undefined symbol "show_dhudmessage"
95.173.174.8/1568552080/1568552080_esyasaklambac.sma(1621) : warning 209: function "get_new_team" should return a value
9 Errors.
Could not locate output file 95.173.174.8/1568552080/1568552080_esyasaklambac.amx (compile failed
Şimdi yüklerken sorun çıkmayacaktır.
PHP Kod:
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <cstrike>
#include <hamsandwich>
#if AMXX_VERSION_NUM < 183
#include <dhudmessage>
#endif
#if AMXX_VERSION_NUM > 183
#include <dhudmessage>
#endif
#include <fun>
new const VERSION[] = "1.5";
new const g_CountdownSound[][] =
{
"fvox/time_is_now.wav",
"fvox/one.wav",
"fvox/two.wav",
"fvox/three.wav",
"fvox/four.wav",
"fvox/five.wav"
};
new bool:saklanan[33]
#define is_player_alive(%1) (1 <= %1 <= gMaxPlayers && g_bIsAlive[%1])
#define is_player_connected(%1) (1 <= %1 <= gMaxPlayers && g_bIsConnected[%1])
#define remove_prop(%1) (engfunc(EngFunc_RemoveEntity, g_iProp[%1]), g_iProp[%1]=0)
#define VectorAdd(%1,%2,%3) (%3[0] = %1[0] + %2[0], %3[1] = %1[1] + %2[1], %3[2] = %1[2] + %2[2])
#define VectorScale(%1,%2,%3) (%3[0] = %2 * %1[0], %3[1] = %2 * %1[1], %3[2] = %2 * %1[2])
new const g_sB[] = "b";
new const g_sA[] = "a";
new const g_sBE[] = "be";
new const g_sPlayer[] = "player";
new const g_sInfoTarget[] = "info_target";
//new const g_sClassName[] = "classname"
new const g_sBlank[] = "";
new const g_sCommandNotAvailable[] = "Command_Not_Available";
new const g_sMsgWins[][] =
{
"Terrorists_Win",
"Hostages_Not_Rescued",
"CTs_Win"
};
const OFFSET_PAINSHOCK = 108
const HIDE_HUD = ( 1 << 0 );
//const HIDE_NONE = ( 1 << 7 );
enum (+= 200) { TASK_HIDETIME = 9999, TASK_HEAL, TASK_ZOOM, TASK_BURN, TASK_SCLIP };
new const g_szSeekerWpns[][] =
{
"",
"weapon_m249",
"weapon_xm1014",
"weapon_scout",
"weapon_knife"
};
enum { HUD_BOARD, HUD_ZOOM, HUD_CROSSHAIR, HUD_OBJ };
enum { ICON_SPEEDBOOST, ICON_BUYZONE };
new const g_iClassHealth[] = { -1, 200, 170, 150 };
new const g_szPlayerCamera[] = "Player_camera";
new const g_szHiderProp[] = "Hider_Prop";
new const g_bar[][] = { "|||||", "_____" };
new const g_teamnum[][] = { "0", "1", "2", "3" };
new const g_classnum[][] = { "1", "2", "3", "4" };
enum { TEAM_T = 1, TEAM_CT };
new const g_cTeamChars[] = { 'U', 'T', 'C', 'S' };
new const g_cmdTeam[][] = { "jointeam", "chooseteam", "joinclass" };
new const g_weapon_entity[][] =
{
"weaponbox",
"armoury_entity",
"weapon_shield"
};
new const g_sBuyCommands[][] =
{
"buy", "buyequip", "usp", "glock", "deagle", "p228", "elites", "fn57", "m3", "xm1014", "mp5", "tmp", "p90", "mac10", "ump45", "ak47",
"galil", "famas", "sg552", "m4a1", "aug", "scout", "awp", "g3sg1", "sg550", "m249", "vest", "vesthelm", "flash", "hegren",
"sgren", "defuser", "nvgs", "shield", "primammo", "secammo", "km45", "9x19mm", "nighthawk", "228compact", "12gauge",
"autoshotgun", "smg", "mp", "c90", "cv47", "defender", "clarion", "krieg552", "bullpup", "magnum", "d3au1", "krieg550",
"buyammo1", "buyammo2", "cl_autobuy", "cl_rebuy", "cl_setautobuy", "cl_setrebuy"
};
new const g_sRemoveEntities[][] =
{
"func_bomb_target",
"info_bomb_target",
"hostage_entity",
"monster_scientist",
"func_hostage_rescue",
"info_hostage_rescue",
"info_vip_start",
"func_vip_safetyzone",
"func_escapezone",
"armoury_entity"
};
new bool:g_bGameOn = true, bool:g_bInHideTime;
new Array:g_sPropsModel;
new g_iProp[33], g_iCamera[33], g_iHunterClass[33], bool:g_bCameraOn[33];
new bool:g_bIsHider[33], bool:g_bIsAlive[33], bool:g_bIsConnected[33];
new g_CvarBlockteam, g_CvarHidetime, g_CvarHealtime, g_CvarHpLostAmt,
g_CvarHiderspeed, g_CvarSpeedBoost
new gMaxPlayers, gMsgStatusIcon, gMsgSayText, gMsgHideWeapon,
gMsgScreenFade, gMsgCrossHair, gMsgBarTime, g_hudmsg[4];
new g_iTeam[33], g_iPlayers[5];
new bool:g_bRoundEnd, g_iDoublejump[33], g_iCurWeapon[33]
new g_iCountdownTime, g_bHasSpeedBoost[33];
new g_iZoomPower[33], g_iSniperDmg[33];
new Float:g_fGameStartTime, Float:g_fFrags[33];
new g_iHostage, g_iHideTime
public plugin_init()
{
if(!g_bGameOn)
return;
register_dictionary("csprophunt.txt");
RegisterHam(Ham_Spawn, g_sPlayer, "fw_spawn_player_post", 1);
RegisterHam(Ham_TakeDamage, g_sPlayer, "fw_TakeDamage");
RegisterHam(Ham_TakeDamage, g_sPlayer, "fw_TakeDamage_post", 1);
RegisterHam(Ham_Killed, "player", "fw_killed_player");
new sEventTouchWpn[] = "event_touch_weapon";
for(new i; i < 3; i++)
RegisterHam(Ham_Touch, g_weapon_entity[i], sEventTouchWpn);
RegisterHam(Ham_Think, g_sInfoTarget, "fw_ent_think");
RegisterHam(Ham_Weapon_PrimaryAttack, g_szSeekerWpns[1], "fw_WeaponAttack");
RegisterHam(Ham_Weapon_PrimaryAttack, g_szSeekerWpns[3], "fw_WeaponAttack");
RegisterHam(Ham_Weapon_SecondaryAttack, g_szSeekerWpns[4], "fw_WeaponAttack");
register_event("TeamInfo", "event_TeamInfo", g_sA);
register_event("CurWeapon", "event_curweapon", g_sBE, "1=1");
register_event("SetFOV", "Event_SetFOV", "be")
// register_event("HLTV", "EventNewRound", g_sA, "1=0", "2=0" );
register_event("HLTV", "EventNewRound", "a", "1=0", "2=0")
register_logevent("EventRoundStart", 2, "1=Round_Start");
register_logevent("EventRoundEnd", 2, "1=Round_End" );
register_event("TextMsg", "RestartRound", g_sA, "2&#Game_C", "2&#Game_w");
// register_event("DeathMsg", "eventDeathMsg", g_sA, "2!0");
register_event("StatusIcon", "Event_BuyZone", g_sB, "2=buyzone");
// register_message(get_user_msgid("StatusIcon"), "msgStatusIcon");
register_message(get_user_msgid("TextMsg"), "msg_textmsg");
register_message(get_user_msgid("WeapPickup"), "msg_weaponpickup");
register_message(get_user_msgid("AmmoPickup"), "msg_ammopickup");
register_forward(FM_GetGameDescription, "fwd_GameDescription");
register_forward(FM_CmdStart, "fwd_CmdStart");
register_forward(FM_UpdateClientData, "fwd_UpdateClientData_Post", 1);
register_forward(FM_PlayerPreThink, "fwd_Player_PreThink");
register_forward(FM_PlayerPostThink, "fwd_Player_PostThink");
register_forward(FM_ClientKill, "fwd_ClientKill");
new sBuyHandle[] = "cmd_buy";
for(new i = 0; i < sizeof g_sBuyCommands; i++)
register_clcmd(g_sBuyCommands[i], sBuyHandle);
register_clcmd("drop", "cmd_drop");
for(new i; i < 2; i++)
register_clcmd(g_cmdTeam[i], "cmd_chooseteam", -1, g_sBlank);
register_clcmd("say /esya","ayarlar")
for(new i = 0; i < 4; i++)
g_hudmsg[i] = CreateHudSyncObj();
set_task(2.0, "show_hud", _, _, _, g_sB);
set_cvar_num("mp_playerid", 1); //hunter won't see hider'name when aiming
gMaxPlayers = get_maxplayers();
gMsgStatusIcon = get_user_msgid("StatusIcon");
gMsgSayText = get_user_msgid("SayText");
gMsgHideWeapon = get_user_msgid("HideWeapon");
gMsgScreenFade = get_user_msgid("ScreenFade");
gMsgCrossHair = get_user_msgid("Crosshair");
gMsgBarTime = get_user_msgid("BarTime")
// gMsgDeathmsg = get_user_msgid("DeathMsg");
}
public plugin_precache()
{
register_plugin("CS PropHunt", VERSION, "Ryokin");
register_cvar("ph_version", VERSION, FCVAR_SPONLY|FCVAR_SERVER);
set_cvar_string("ph_version", VERSION);
g_CvarBlockteam = register_cvar("ph_block_jointeam", "1");
g_CvarHidetime = register_cvar("ph_hide_time", "20");
g_CvarHealtime = register_cvar("ph_healing_time", "30");
g_CvarHpLostAmt = register_cvar("ph_wpnfire_hp_amount", "5"); //hp losing when wpn fire
g_CvarHiderspeed = register_cvar("ph_hider_speed", "280.0");
g_CvarSpeedBoost = register_cvar("ph_speed_boost", "15.0");
g_sPropsModel = ArrayCreate(32, 1);
static cfgdir[32], mapname[32], filepath[100];
get_configsdir(cfgdir, charsmax(cfgdir));
get_mapname(mapname, charsmax(mapname));
format(mapname, charsmax(mapname), "[%s]", mapname);
formatex(filepath, charsmax(filepath), "%s/cs_prophunt.ini", cfgdir);
if(!file_exists(filepath))
{
server_print("WARNING: Can't find file %s", filepath);
g_bGameOn = false;
return;
}
static linedata[1024], key[64], value[960], buffer[100], bool:catch_map, bool:bHadCatchedMap = false;
new file = fopen(filepath, "rt");
while(file && !feof(file))
{
fgets(file, linedata, charsmax(linedata));
replace(linedata, charsmax(linedata), "^n", "");
if(!linedata[0] || linedata[0] == ';')
continue;
if(linedata[0] == '[')
{
strtok(linedata, key, charsmax(key), value, charsmax(value));
trim(key);
trim(value);
if(equal(key, mapname))
{
if(!bHadCatchedMap)
bHadCatchedMap = true; //found map's name
catch_map = true;
}
else catch_map = false;
continue;
}
if(!catch_map)
continue;
strtok(linedata, key, charsmax(key), value, charsmax(value), '=');
trim(key)
trim(value)
if(equal(key, "HIDE TIME"))
{
g_iHideTime = str_to_num(value);
continue
}
formatex(value, charsmax(value), "%s", linedata);
while(value[0] != 0 && value[10] != '=' && strtok(value, key, charsmax(key), value, charsmax(value), ','))
{
trim(key);
trim(value);
ArrayPushString(g_sPropsModel, key);
}
}
if(file) fclose(file);
if(!bHadCatchedMap) //can't find map in ini file
{
server_print("WARNING: Can't find map's name %s in cs_prophunt.ini", mapname);
g_bGameOn = false;
return;
}
if(!g_iHideTime)
g_iHideTime = get_pcvar_num(g_CvarHidetime);
for(new i = 0; i < ArraySize(g_sPropsModel); i++)
{
ArrayGetString(g_sPropsModel, i, buffer, charsmax(buffer));
format(buffer, charsmax(buffer), "models/props/%s.mdl", buffer);
engfunc(EngFunc_PrecacheModel, buffer);
}
for(new i = 0; i < 6; i++)
precache_sound(g_CountdownSound[i]);
register_forward(FM_Spawn, "fwd_Spawn");
new iHostage = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "hostage_entity"));
if(iHostage)
{
engfunc(EngFunc_SetOrigin, iHostage, Float:{0.0, 0.0, -55000.0});
engfunc(EngFunc_SetSize, iHostage, Float:{-1.0, -1.0, -1.0}, Float:{1.0, 1.0, 1.0});
dllfunc(DLLFunc_Spawn, iHostage);
g_iHostage = iHostage
}
}
public client_putinserver(id)
{
g_bIsConnected[id] = true;
//create camera
new iEnt = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, g_sInfoTarget));
set_pev(iEnt, pev_classname, g_szPlayerCamera);
engfunc(EngFunc_SetModel, iEnt, "models/w_usp.mdl");
set_pev(iEnt, pev_solid, SOLID_TRIGGER);
set_pev(iEnt, pev_movetype, MOVETYPE_FLY);
set_pev(iEnt, pev_owner, id);
set_pev(iEnt, pev_rendermode, kRenderTransTexture);
set_pev(iEnt, pev_renderamt, 0.0);
g_iCamera[id] = iEnt;
//create prop
new iProp = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, g_sInfoTarget));
set_pev(iProp, pev_classname, g_szHiderProp);
// set_pev(iProp, pev_movetype, MOVETYPE_TOSS);
set_pev(iProp, pev_owner, id);
set_visible(iProp, 0);
g_iProp[id] = iProp;
}
public client_disconnected(id)
{
g_bIsAlive[id] = false;
g_bIsConnected[id] = false;
g_iHunterClass[id] = 0;
g_iCurWeapon[id] = 0;
if(g_iProp[id])
remove_prop(id);
new iEnt = g_iCamera[id];
if(iEnt) engfunc(EngFunc_RemoveEntity, iEnt), g_iCamera[id] = 0;
if(task_exists(id+TASK_HEAL))
remove_task(id+TASK_HEAL);
if(task_exists(id+TASK_SCLIP))
remove_task(id+TASK_SCLIP);
if(task_exists(id+TASK_ZOOM))
remove_task(id+TASK_ZOOM);
}
public cmd_buy(id)
{
client_print(id, print_center, "%L", LANG_PLAYER, "CANT_BUY_WPN");
return PLUGIN_HANDLED;
}
public cmd_drop(id)
{
client_print(id, print_center, "%L", LANG_PLAYER, "CANT_DROP");
return PLUGIN_HANDLED;
}
public cmd_chooseteam(id)
{
if(!get_pcvar_num(g_CvarBlockteam) || is_user_admin(id))
{
if(g_iHunterClass[id])
g_iHunterClass[id] = 0;
return PLUGIN_CONTINUE;
}
static CsTeams:team;
team = cs_get_user_team(id);
if(team == CS_TEAM_SPECTATOR || team == CS_TEAM_UNASSIGNED)
{
new iteam = get_new_team();
engclient_cmd(id, g_cmdTeam[0], g_teamnum[iteam]);
engclient_cmd(id, g_cmdTeam[2], g_classnum[random_num(0,3)]);
if(g_iHunterClass[id])
g_iHunterClass[id] = 0;
return PLUGIN_HANDLED;
}
else
{
client_print(id, print_center, "%L", LANG_PLAYER, "CHANGE_TEAM");
return PLUGIN_HANDLED;
}
}
public event_TeamInfo()
{
if(!get_pcvar_num(g_CvarBlockteam) || !g_bGameOn)
return PLUGIN_CONTINUE;
new id = read_data(1);
new sTeam[32], iTeam;
read_data(2, sTeam, sizeof(sTeam) - 1);
for(new i = 0; i < 5; i++)
{
if(g_cTeamChars[i] == sTeam[0])
{
iTeam = i;
break;
}
}
if(g_iTeam[id] != iTeam)
{
g_iPlayers[g_iTeam[id]]--;
g_iTeam[id] = iTeam;
g_iPlayers[iTeam]++;
}
return PLUGIN_CONTINUE;
}
public camera_think(iEnt)
{
new id = pev(iEnt, pev_owner);
if(!g_bCameraOn[id])
return;
static Float:origin[3], Float:angle[3], Float:vBack[3], add_vec;
pev(id, pev_origin, origin);
pev(id, pev_v_angle, angle);
angle_vector( angle, ANGLEVECTOR_FORWARD, vBack );
origin[2] += 20.0;
// add_vec = 120.0;
add_vec = get_add_vec(id, origin, vBack);
origin[0] += (-vBack[0] * add_vec);
origin[1] += (-vBack[1] * add_vec);
origin[2] += (-vBack[2] * add_vec);
set_pev(iEnt, pev_origin, origin);
set_pev(iEnt, pev_angles, angle);
set_pev(iEnt, pev_nextthink, get_gametime()+ 0.01);
}
get_add_vec(id, Float:origin[3], Float:back[3])
{
static add_vec, Float:torigin[3], Float:flFraction;
add_vec = 5;
for(new i = 20; i > 0; i--)
{
torigin[0] = origin[0] + (-back[0] * add_vec *i);
torigin[1] = origin[1] + (-back[1] * add_vec *i);
torigin[2] = origin[2] + (-back[2] * add_vec *i);
engfunc(EngFunc_TraceLine, origin, torigin, IGNORE_MONSTERS, id, 0);
get_tr2(0, TR_flFraction, flFraction);
if(flFraction == 1.0)
{
return (add_vec*i);
}
}
return 0;
}
public fwd_GameDescription()
{
new szMsg[32];
formatex(szMsg, 31, "Saklambac Mod");
forward_return(FMV_STRING, szMsg);
return FMRES_SUPERCEDE;
}
public fwd_CmdStart(id, uc_handle, seed)
{
if(!g_bIsAlive[id] || !g_bGameOn)
return FMRES_IGNORED;
static button, oldbutton;
button = pev(id, pev_button);
oldbutton = pev(id, pev_oldbuttons);
if(g_bIsHider[id])
{
/*if(button & IN_ATTACK2)
{
set_pev(id, pev_maxspeed, 1.0);
}
else if(oldbutton & IN_ATTACK2)
{
set_pev(id, pev_maxspeed, get_pcvar_float(g_CvarHiderspeed));
}*/
new onground = pev(id, pev_flags) & FL_ONGROUND;
if(button & IN_JUMP && !(oldbutton & IN_JUMP) && !onground && !g_iDoublejump[id])
{
g_iDoublejump[id] = 1;
}
new iEnt = g_iProp[id];
if(!iEnt)
return FMRES_IGNORED;
static Float:origin[3], Float:angle[3];
pev(id, pev_origin, origin);
if(pev(id, pev_flags) & FL_DUCKING)
origin[2] -= 18.0;
else origin[2] -= 36.0;
engfunc(EngFunc_SetOrigin, iEnt, origin);
if(!(button & IN_ATTACK2))
{
pev(id, pev_v_angle, angle);
angle[0] = 0.0;
set_pev(iEnt, pev_angles, angle);
}
}
else
{
static ubutton, iCurWpn;
ubutton = get_uc(uc_handle, UC_Buttons);
iCurWpn = g_iCurWeapon[id];
if(ubutton & IN_ATTACK && ((iCurWpn == CSW_KNIFE) || (iCurWpn == CSW_XM1014)))
{
ubutton &= ~IN_ATTACK;
set_uc(uc_handle, UC_Buttons, ubutton);
return FMRES_SUPERCEDE;
}
}
return FMRES_IGNORED;
}
public fwd_UpdateClientData_Post( id, sendweapons, cd_handle )
{
if(!g_bGameOn || !g_bIsAlive[id] || g_iCurWeapon[id] != CSW_XM1014)
return FMRES_IGNORED;
set_cd(cd_handle, CD_ID, 0);
return FMRES_HANDLED;
}
public fwd_Player_PreThink(id)
{
if(!g_bGameOn || !g_bIsAlive[id] || !g_bIsHider[id])
return FMRES_IGNORED;
set_pev(id, pev_flTimeStepSound, 999);
if(g_iDoublejump[id] == 2 && pev(id, pev_flags) & FL_ONGROUND)
g_iDoublejump[id] = 0;
return FMRES_IGNORED;
}
public fwd_Player_PostThink(id)
{
if(!g_bGameOn || !g_bIsAlive[id] || !g_bIsHider[id])
return FMRES_IGNORED;
if(g_iDoublejump[id] == 1)
{
new Float:velocity[3];
pev(id, pev_velocity, velocity);
velocity[2] = 285.0;
set_pev(id, pev_velocity, velocity);
g_iDoublejump[id] = 2;
}
return FMRES_IGNORED;
}
public fwd_Spawn(ent)
{
if(!pev_valid(ent) || ent == g_iHostage)
{
return FMRES_IGNORED;
}
new szClass[32];
pev(ent, pev_classname, szClass, 31);
for(new i = 0; i < sizeof g_sRemoveEntities; i++)
{
if(equal(szClass, g_sRemoveEntities[i]))
{
engfunc(EngFunc_RemoveEntity, ent);
return FMRES_SUPERCEDE;
}
}
return FMRES_IGNORED;
}
public fwd_ClientKill(id)
{
if(!g_bGameOn)
return FMRES_IGNORED;
ph_print(id, "You are not allowed to kill urself !");
return FMRES_SUPERCEDE;
}
public show_hud(id,flag)
{
if(!g_bGameOn)
return;
static hider_count, hunter_count, color[3];
get_player_count(hider_count, hunter_count);
for(new i = 0; i < gMaxPlayers; i++)
{
if(!g_bIsAlive[i])
continue;
if(g_bIsHider[i])
color = { 250, 20, 50 };
else
{
color = { 30, 100, 255 };
set_hudmessage( 0, 200, 0, -1.0, -1.0, 0, 6.0, 2.1, 0.0, 0.0, -1 );
ShowSyncHudMsg( i, g_hudmsg[HUD_CROSSHAIR], "<+>" );
}
set_hudmessage(255, 255, 255, -1.0, 0.02, 0, _, 2.1, _, _, -1);
ShowSyncHudMsg(i, g_hudmsg[HUD_BOARD], "Saklananlar: %i^nArayanlar: %i", hider_count, hunter_count);
}
}
get_player_count(&hider_count, &hunter_count = 0)
{
static iHider, iHunter, id;
iHider = iHunter = 0;
for(id = 1; id <= gMaxPlayers; id++)
{
if(!g_bIsAlive[id])
continue;
if(g_bIsHider[id]) iHider++;
else iHunter++;
}
hider_count = iHider, hunter_count = iHunter;
}
public task_show_clip(taskid)
{
new id = taskid - TASK_SCLIP;
if(g_iCurWeapon[id] == CSW_KNIFE)
return;
set_dhudmessage( 250, 250, 0, 0.85, 0.96, 0, 6.0, 0.2, 0.0, 0.0 );
}
public fw_ent_think(iEnt)
{
if(!pev_valid(iEnt))
return;
static szClassname[32];
pev(iEnt, pev_classname, szClassname, 31);
if(equal(szClassname, g_szPlayerCamera))
camera_think(iEnt);
}
public fw_spawn_player_post(id)
{
if(!g_bGameOn || !is_user_alive(id) || !cs_get_user_team(id))
return;
g_bIsAlive[id] = true;
g_bIsHider[id] = cs_get_user_team(id) == CS_TEAM_T ? true : false;
message_begin(MSG_ONE, gMsgHideWeapon, _, id);
write_byte(HIDE_HUD);
message_end();
if(g_bIsHider[id])
{
strip_user_weapons(id);
set_playerview(id);
set_pev(id, pev_health, 125.0);
set_visible(id, 0);
//enable prop
static iProp, szEntModel[64], rand_mdl;
iProp = g_iProp[id]
set_visible(iProp);
rand_mdl = random_num(0, ArraySize(g_sPropsModel) - 1);
ArrayGetString(g_sPropsModel, rand_mdl, szEntModel, charsmax(szEntModel));
format(szEntModel, charsmax(szEntModel), "models/props/%s.mdl", szEntModel);
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_task(1.0,"ayarlar",id)
}
}
public ayarlar(id)
{
if(!g_bInHideTime)
{
ph_print(id, "^3 %L", LANG_PLAYER, "C_CHOOSE_CLASS2");
return PLUGIN_HANDLED;
}
else if(!g_bIsHider[id])
{
ph_print(id, "^3 Sadece Saklananlar Esya Secebilir");
return PLUGIN_HANDLED;
}
else
{
new menu = menu_create("\yEsya Menusu^n\wMenuyu Acmak icin /esya Yazin","ayarlar2")
menu_additem(menu,"\wKoltuk \y| \r30 HP","1",0)
menu_additem(menu,"\wSandalye \y| \r20 HP","2",0)
menu_additem(menu,"\wBilgisayar \y| \r40 HP","3",0)
menu_additem(menu,"\wVodka Sisesi \y| \r1 HP","4",0)
menu_additem(menu,"\wAgac \y| \r80 HP","5",0)
menu_additem(menu,"\wPipetli Bardak \y| \r1 HP","6",0)
menu_additem(menu,"\wGardrop \y| \r100 HP","7",0)
menu_additem(menu,"\wTas \y| \r40 HP","8",0)
menu_additem(menu,"\wVaril \y| \r70 HP","9",0)
menu_additem(menu,"\wKlozet \y| \r50 HP","10",0)
menu_additem(menu,"\wBira Sisesi \y| \r1 HP","11",0)
menu_additem(menu,"\wBenzin Sisesi \y| \r10 HP","12",0)
menu_additem(menu,"\wSu Kovasi \y| \r10 HP","13",0)
menu_additem(menu,"\wTrafik Konisi \y| \r10 HP","14",0)
menu_additem(menu,"\wKabine \y| \r100 HP","15",0)
menu_additem(menu,"\wEl Arabasi \y| \r80 HP","16",0)
menu_additem(menu,"\wKarton Kutular \y| \r70 HP","17",0)
menu_additem(menu,"\wOfis Koltugu \y| \r40 HP","18",0)
menu_additem(menu,"\wTabure \y| \r30 HP","19",0)
menu_additem(menu,"\wKahve Makinesi \y| \r5 HP","20",0)
menu_additem(menu,"\wKoltuk 2 \y| \r30 HP","21",0)
menu_additem(menu,"\wInek \y| \r100 HP","22",0)
menu_additem(menu,"\wKutu \y| \r30 HP","23",0)
menu_additem(menu,"\wRadyo \y| \r20 HP","24",0)
menu_additem(menu,"\wTekerlek \y| \r30 HP","25",0)
menu_additem(menu,"\wOfis Masasi \y| \r50 HP","26",0)
menu_additem(menu,"\wLavabo \y| \r50 HP","27",0)
menu_additem(menu,"\wYangin Muslugu \y| \r30 HP","28",0)
menu_additem(menu,"\wYangin Sondurucu \y| \r30 HP","29",0)
menu_additem(menu,"\wPiyano \y| \r60 HP","30",0)
menu_setprop(menu,MPROP_BACKNAME,"Geri")
menu_setprop(menu,MPROP_NEXTNAME,"Ileri")
menu_setprop(menu, MPROP_EXITNAME, "Menuyu Kapat");
menu_display(id, menu, 0);
}
return PLUGIN_HANDLED
}
public ayarlar2(id,menu,item)
{
if(!g_bInHideTime)
{
ph_print(id, "^3 %L", LANG_PLAYER, "C_CHOOSE_CLASS2");
return PLUGIN_HANDLED;
}
else if(!g_bIsHider[id])
{
ph_print(id, "^3 Sadece Saklananlar Esya Secebilir");
return PLUGIN_HANDLED;
}
if(item==MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new data[6], iName[64]
new access, callback
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data)
switch(key)
{
case 1 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/3dm_sofa.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 30)
}
case 2 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/bchair01.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 20)
}
case 3 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/3dm_pc3.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 40)
}
case 4 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/absolut.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 1)
}
case 5 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/ae_smallbush.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 80)
}
case 6 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/bsoda.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 1)
}
case 7 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/armoire.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 100)
}
case 8 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/babrock.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 40)
}
case 9 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/barrel_brown.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 70)
}
case 10 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/toilet.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 50)
}
case 11 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/beer_old_nazgul.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 1)
}
case 12 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/benzinkanister.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 10)
}
case 13 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/bucket.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 10)
}
case 14 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/buzzer_pa_kolpak.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 10)
}
case 15 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/cabinet.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 100)
}
case 16 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/cart.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 80)
}
case 17 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/cartons.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 70)
}
case 18 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/chair_office-leather.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 40)
}
case 19 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/chair_stool.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 30)
}
case 20 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/coffee_maker.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 5)
}
case 21 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/couch3.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 30)
}
case 22 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/cow.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 100)
}
case 23 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/cratedownc2.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 30)
}
case 24 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/cvpt_radio.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 20)
}
case 25 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/dead_tire.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 30)
}
case 26 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/desk_office-small.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 50)
}
case 27 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/dfountain.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 50)
}
case 28 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/fire_hydrant.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 30)
}
case 29 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/fireextinguisher.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 30)
}
case 30 : {
static iProp, szEntModel[64]
iProp = g_iProp[id]
set_visible(iProp);
format(szEntModel, charsmax(szEntModel), "models/props/flo_piano.mdl");
engfunc(EngFunc_SetModel, iProp, szEntModel);
set_user_health(id, 60)
}
}
return PLUGIN_HANDLED
}
public fw_TakeDamage(victim, inflictor, attacker, Float:damage, damage_bits)
{
if(victim == attacker || !is_player_connected(attacker))
return HAM_IGNORED;
if(g_iCurWeapon[attacker] == CSW_SCOUT)
{
new mutil_dmg = g_iSniperDmg[attacker];
if(mutil_dmg == 5)
ExecuteHamB(Ham_Killed, victim, attacker, 0);
else
{
damage = mutil_dmg*20.0;
SetHamParamFloat(4, damage);
}
g_iSniperDmg[attacker] = 0;
}
return HAM_IGNORED;
}
public fw_TakeDamage_post(victim)
{
if(!g_bIsHider[victim])
return;
set_pdata_float(victim, OFFSET_PAINSHOCK, 1.0, 5) //zp code
}
public fw_killed_player(victim, killer, shouldgib)
{
g_bIsAlive[victim] = false;
if(g_bIsHider[victim])
{
set_visible(g_iProp[victim], 0);
// set_playerview(id, 0);
set_visible(victim);
if(!g_bInHideTime)
{
new Float:fTime = get_gametime() - g_fGameStartTime;
set_pev(victim, pev_frags, pev(victim, pev_frags)+fTime);
ph_print(victim, "^1 Kazandin^3 %i^4 frag(s)^1 for surviving !", floatround(fTime));
g_fFrags[victim] = fTime;
}
if(is_player_alive(killer) && !g_bIsHider[killer])
{
new Float:fCvarSpeedBoost = get_pcvar_float(g_CvarSpeedBoost);
if(fCvarSpeedBoost && !g_bHasSpeedBoost[killer])
give_speedboost(killer, fCvarSpeedBoost);
give_frags(killer, victim);
}
// Ölen Saklananları CT yapar
new players[32],inum;
get_players(players, inum,"e","TERRORIST")
if(inum != 1)
{
cs_set_user_team(victim,CS_TEAM_CT)
set_task(1.0,"revle",victim)
saklanan[victim] = true
}
}
else
{
if(task_exists(victim+TASK_HEAL))
remove_task(victim+TASK_HEAL);
remove_task(victim+TASK_SCLIP);
}
}
public revle(id)
{
ExecuteHamB(Ham_CS_RoundRespawn, id)
}
public fw_WeaponAttack(iWpn)
{
if(!g_bGameOn)
return;
static id, health;
id = get_pdata_cbase(iWpn, 41, 4);
health = get_user_health(id) - get_pcvar_num(g_CvarHpLostAmt);
if(health > 0)
set_pev(id, pev_health, float(health));
else
{
user_kill(id);
return;
}
if(!g_bInHideTime && pev(id, pev_button) & IN_JUMP)
{
new Float:velocity[3];
// pev(id, pev_velocity, velocity);
velocity_by_aim(id, 50, velocity)
velocity[2] += 450.0;
set_pev(id, pev_velocity, velocity);
}
if(g_iCurWeapon[id] == CSW_SCOUT && g_iZoomPower[id] != 0) //for sniper
{
g_iSniperDmg[id] = g_iZoomPower[id];
new mutil_dmg = g_iSniperDmg[id];
if(mutil_dmg == 5)
client_print(id, print_center, "Bir atis Bir Olum");
else client_print(id, print_center, "Zarar: %i", mutil_dmg*20);
g_iZoomPower[id] = 0;
}
}
give_speedboost(id, Float:fSpeedAdd)
{
g_bHasSpeedBoost[id] = true;
manage_icon(id, ICON_SPEEDBOOST);
set_pev(id, pev_maxspeed, pev(id, pev_maxspeed)+fSpeedAdd);
ph_print(id, "^1 %L", LANG_PLAYER, "C_GIVE_SPEEDBOOST");
}
give_frags(id, victim)
{
new Float:fVicFrags = g_fFrags[victim];
if(fVicFrags != 0.0)
set_pev(id, pev_frags, pev(id, pev_frags)+fVicFrags);
}
public event_curweapon(id)
{
if(!g_bGameOn)
return PLUGIN_CONTINUE;
message_begin(MSG_ONE, gMsgHideWeapon, _, id);
write_byte(HIDE_HUD);
message_end();
if(g_bIsHider[id])
{
if(!g_bRoundEnd)
{
fm_strip_user_weapons(id);
set_pev(id, pev_maxspeed, get_pcvar_float(g_CvarHiderspeed));
}
}
else
{
new Float:fCvarSpeedBoost = get_pcvar_float(g_CvarSpeedBoost);
if(g_bInHideTime)
set_pev(id, pev_maxspeed, 1.0);
else if(fCvarSpeedBoost && g_bHasSpeedBoost[id])
set_pev(id, pev_maxspeed, pev(id, pev_maxspeed)+fCvarSpeedBoost);
}
message_begin(MSG_ONE, gMsgCrossHair, {0,0,0}, id);
write_byte(1);
message_end();
return PLUGIN_CONTINUE;
}
public Event_SetFOV(id)
{
if(read_data(1) >= 90) //zoom out
{
if(task_exists(id+TASK_ZOOM))
{
g_iZoomPower[id] = 0;
remove_task(id+TASK_ZOOM);
}
return;
}
if(!task_exists(id+TASK_ZOOM))
{
task_zoom_power(id+TASK_ZOOM);
set_task(1.0, "task_zoom_power", id+TASK_ZOOM, _, _, g_sB);
}
}
public task_zoom_power(taskid)
{
static id, power, color;
id = taskid - TASK_ZOOM;
power = g_iZoomPower[id];
color = 50 + power * 30;
set_hudmessage(color, color, 0, -1.0, 0.75, power == 5 ? 1 : 0, _, 1.1, _, _, -1);
ShowSyncHudMsg(id, g_hudmsg[HUD_ZOOM], "{%s%s}", g_bar[0][5 - power], g_bar[1][power]);
if(power < 5)
power++;
g_iZoomPower[id] = power;
}
public heal_hp(taskid)
{
static id;
id = taskid - TASK_HEAL;
manage_icon(id, ICON_BUYZONE, 0);
set_pev(id, pev_health, float(g_iClassHealth[g_iHunterClass[id]]))
ph_print(id, "^1 %L", LANG_PLAYER, "C_HEALED");
}
public EventNewRound()
{
new players[32],inum;
static Uid;
get_players(players, inum)
for(new i;i<inum;i++)
{
Uid = players[i]
saklanan[Uid] = false
}
}
public EventRoundStart()
{
if(!g_bGameOn)
return;
g_bRoundEnd = false;
new time = g_iHideTime;
for(new i = 0; i < gMaxPlayers; i++)
{
if(!g_bIsConnected[i] || g_bIsHider[i])
continue;
if(task_exists(i+TASK_HEAL))
remove_task(i+TASK_HEAL);
if(g_bCameraOn[i])
set_playerview(i, 0);
g_bHasSpeedBoost[i] = false;
saklanan[i] = false
/* set_pev(i, pev_maxspeed, 1.0);
message_begin(MSG_ONE, gMsgScreenFade, {0, 0, 0}, i);
write_short(floatround(4096.0 * 1.5, floatround_round));
write_short(floatround(4096.0 * 1.5, floatround_round));
write_short(4096);
write_byte(0);
write_byte(0);
write_byte(0);
write_byte(200);
message_end();*/
}
g_bInHideTime = true
g_iCountdownTime = time+1;
// set_task(time, "end_hide_time", TASK_HIDETIME);
count_down();
set_task(1.0, "count_down", TASK_HIDETIME, _, _, g_sA, g_iCountdownTime);
}
public count_down()
{
g_iCountdownTime--
for(new i = 0; i < gMaxPlayers; i++)
{
if(!g_bIsAlive[i] || g_bIsHider[i])
continue;
set_pev(i, pev_maxspeed, 1.0);
message_begin(MSG_ONE, gMsgScreenFade, {0, 0, 0}, i);
write_short(floatround(4096.0 * 1.5, floatround_round));
write_short(floatround(4096.0 * 1.5, floatround_round));
write_short(4096);
write_byte(0);
write_byte(0);
write_byte(0);
write_byte(150);
message_end();
}
if(g_iCountdownTime <= 5)
{
client_cmd(0, "spk %s", g_CountdownSound[g_iCountdownTime]);
if(!g_iCountdownTime)
{
end_hide_time();
return;
}
}
set_dhudmessage( 0, 200, 0, -1.0, 0.75, 0, 6.0, 1.0, 0.0, 0.0 );
show_dhudmessage( 0, "Saklanma Zamani: %i", g_iCountdownTime );
}
end_hide_time()
{
for(new i = 0; i < gMaxPlayers; i++)
{
if(!g_bIsAlive[i] || g_bIsHider[i])
continue;
set_pev(i, pev_maxspeed, 250.0);
message_begin(MSG_ONE, gMsgScreenFade, {0, 0, 0}, i);
write_short(0);
write_short(0);
write_short(4096);
write_byte(0);
write_byte(0);
write_byte(0);
write_byte(150);
message_end();
}
g_fGameStartTime = get_gametime();
client_cmd(0, "spk %s", g_CountdownSound[0]);
set_dhudmessage( 0, 200, 0, -1.0, 0.75, 0, 6.0, 3.0, 0.0, 0.0 );
show_dhudmessage( 0, "Sure Bitti!" );
g_bInHideTime = false
}
public RestartRound()
{
EventRoundEnd();
}
public EventRoundEnd()
{
g_bRoundEnd = true;
if(task_exists(TASK_HIDETIME))
remove_task(TASK_HIDETIME);
static Float:fTime, iHiderCount, winmsg[32];
get_player_count(iHiderCount)
if(iHiderCount) //hider win
{
formatex(winmsg, 31, "%L", LANG_PLAYER, "HIDER_WIN");
for(new i = 0; i < gMaxPlayers; i++)
{
if(!g_bIsConnected[i])
continue;
// add_delay_switch_team(i);
tekrarla(i)
set_dhudmessage(250, 20, 50, -1.0, 0.25, 0, _, 4.0);
show_dhudmessage(i, winmsg);
}
}
else
{
formatex(winmsg, 31, "%L", LANG_PLAYER, "SEEKER_WIN_SWITCH");
for(new i = 0; i < gMaxPlayers; i++)
{
if(!g_bIsConnected[i])
continue;
g_iHunterClass[i] = 0;
add_delay_switch_team(i);
set_dhudmessage(20, 100, 250, -1.0, 0.25, 0, _, 4.0);
show_dhudmessage(i, winmsg);
}
}
for(new i = 0; i < gMaxPlayers; i++)
{
if(!g_bIsAlive[i])
continue;
if(g_bIsHider[i])
{
set_visible(g_iProp[i], 0);
set_visible(i);
if(!g_bInHideTime)
{
fTime = get_gametime() - g_fGameStartTime;
set_pev(i, pev_frags, pev(i, pev_frags)+fTime);
ph_print(i, "^1 Kazandin^3 %i^4 frag(s)^1 for surviving !", floatround(fTime));
}
g_fFrags[i] = 0.0;
}
else
{
manage_icon(i, ICON_BUYZONE, 0);
manage_icon(i, ICON_SPEEDBOOST, 0);
}
}
}
public Event_BuyZone(id)
{
/* if(cs_get_user_team(id) == CS_TEAM_T)
{
if(buyzone)
{
const OFFSET_BUYZONE = 235 //268
set_pdata_int(id, OFFSET_BUYZONE, get_pdata_int(id, OFFSET_BUYZONE) & ~(1<<0));
return PLUGIN_HANDLED;
}
}*/
if(g_bIsAlive[id] && !g_bIsHider[id] && !g_bRoundEnd && !g_bInHideTime)
{
new hp = get_user_health(id);
if(!read_data(1))
{
if(task_exists(id+TASK_HEAL))
{
client_print(id, print_center, "%L", LANG_PLAYER, "STOP_HEAL");
manage_icon(id, ICON_BUYZONE, 0);
remove_task(id+TASK_HEAL);
manage_bar(id, 0)
ClearSyncHud(id, g_hudmsg[HUD_OBJ])
}
}
else if(hp < g_iClassHealth[g_iHunterClass[id]] && !task_exists(id+TASK_HEAL))
{
client_print(id, print_center, "%L", LANG_PLAYER, "HEALING");
new time = get_pcvar_num(g_CvarHealtime);
set_task(float(time), "heal_hp", id+TASK_HEAL);
manage_icon(id, ICON_BUYZONE);
manage_bar(id, time)
set_hudmessage(200, 200, 0, -1.0, -1.0, 0, 6.0, float(time), 0.0, 0.0, -1);
ShowSyncHudMsg(id, g_hudmsg[HUD_OBJ], "CAN DOLUYOR >>");
}
}
return PLUGIN_CONTINUE;
}
public msg_textmsg(msgid, dest, id)
{
if(!g_bGameOn || get_msg_arg_int(1) != 4)
return PLUGIN_CONTINUE;
static txtmsg[25];
get_msg_arg_string(2, txtmsg, 24);
if(equal(txtmsg[1], g_sMsgWins[0]) || equal(txtmsg[1], g_sMsgWins[1]) || equal(txtmsg[1], g_sMsgWins[2]))
{
set_msg_arg_string(2, g_sBlank);
}
else if(equal(txtmsg[1], g_sCommandNotAvailable))
return PLUGIN_HANDLED;
return PLUGIN_CONTINUE;
}
public tekrarla(id)
{
if(saklanan[id])
cs_set_user_team(id,CS_TEAM_T)
}
add_delay_switch_team(id)
{
new const szTaskChangeTeam[32] = "change_team";
switch(id)
{
case 1..7: set_task( 0.1, szTaskChangeTeam, id );
case 8..15: set_task( 0.5, szTaskChangeTeam, id );
case 16..23: set_task( 1.0, szTaskChangeTeam, id );
case 24..32: set_task( 1.5, szTaskChangeTeam, id );
}
}
public change_team(id)
{
if(!is_user_bot(id))
{
cs_set_user_team(id, g_bIsHider[id] ? CS_TEAM_CT : CS_TEAM_T);
g_bIsHider[id] = (g_bIsHider[id] ? false : true);
if(saklanan[id])
cs_set_user_team(id,CS_TEAM_CT)
}
}
public event_touch_weapon(iEnt, id)
return HAM_SUPERCEDE;
public msg_weaponpickup(msgid, dest, id)
return PLUGIN_HANDLED;
public msg_ammopickup(msgid, dest, id)
return PLUGIN_HANDLED;
ph_print(const id, const message[], any:...)
{
new szMessage[192];
vformat(szMessage, 191, message, 3);
replace_all(szMessage, 191, "\g", "^4"); // Green Color
replace_all(szMessage, 191, "\y", "^1"); // Default Color
replace_all(szMessage, 191, "\t", "^3"); // Team Color
message_begin(id ? MSG_ONE_UNRELIABLE : MSG_BROADCAST, gMsgSayText, _, id);
write_byte(id ? id : 1);
write_string(szMessage);
message_end();
}
stock bacon_give_weapon(index, weapon[])
{
if(!equal(weapon, "weapon_", 7))
return 0;
new iEnt = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, weapon));
if(!pev_valid(iEnt))
return 0;
new Float:origin[3];
pev(index, pev_origin, origin);
set_pev(iEnt, pev_origin, origin);
set_pev(iEnt, pev_spawnflags, pev(iEnt, pev_spawnflags) | SF_NORESPAWN);
dllfunc(DLLFunc_Spawn, iEnt);
new save = pev(iEnt, pev_solid);
dllfunc(DLLFunc_Touch, iEnt, index);
if(pev(iEnt, pev_solid) != save)
return iEnt;
engfunc(EngFunc_RemoveEntity, iEnt);
return -1;
}
stock fm_strip_user_weapons(index)
{
new iEnt = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "player_weaponstrip"));
if (!pev_valid(iEnt))
return 0;
dllfunc(DLLFunc_Spawn, iEnt);
dllfunc(DLLFunc_Use, iEnt, index);
engfunc(EngFunc_RemoveEntity, iEnt);
return 1;
}
stock fm_find_ent_by_owner(index, const classname[], owner, jghgtype = 0)
{
new strtype[11] = "classname", iEnt = index
switch (jghgtype)
{
case 1: strtype = "target"
case 2: strtype = "targetname"
}
while ((iEnt = engfunc(EngFunc_FindEntityByString, iEnt, strtype, classname)) && pev(iEnt, pev_owner) != owner) {}
return iEnt
}
get_new_team()
{
new iTCount = g_iPlayers[TEAM_T];
new iCTCount = g_iPlayers[TEAM_CT];
if(iTCount < iCTCount)
return TEAM_T;
else if(iTCount > iCTCount)
return TEAM_CT;
else
return random_num(TEAM_T, TEAM_CT);
}
set_playerview(id, mode = 1)
{
if(mode)
{
new iEnt = g_iCamera[id];
engfunc(EngFunc_SetView, id, iEnt);
g_bCameraOn[id] = true;
// set_pev(iEnt, pev_nextthink, get_gametime());
camera_think(iEnt);
}
else //disable camera
{
g_bCameraOn[id] = false;
engfunc(EngFunc_SetView, id, id);
}
}
/*
make_DeathMsg(killer, victim, headshot, const weapon[])
{
message_begin(MSG_ALL, gMsgDeathmsg, {0,0,0}, 0);
write_byte(killer);
write_byte(victim);
write_byte(headshot);
write_string(weapon);
message_end();
return 1;
}
make_silentkill(id)
{
static msgid, msgblock;
msgid = gMsgDeathmsg;
msgblock = get_msg_block(msgid);
set_msg_block(msgid, BLOCK_ONCE);
user_kill(id, 1);
set_msg_block(msgid, msgblock);
return 1;
}*/
manage_icon(id, icon_kind, status = 1)
{
message_begin(MSG_ONE, gMsgStatusIcon, _, id);
write_byte(status); // status (0=hide, 1=show, 2=flash)
if(icon_kind) write_string("plus"); // sprite name
else write_string("dmg_rad");
write_byte(0); // red
write_byte(200); // green
write_byte(0); // blue
message_end();
}
manage_bar(id, time)
{
message_begin(MSG_ONE_UNRELIABLE, gMsgBarTime, _, id)
write_short(time)
message_end()
}
set_visible(iEnt, VISIBLE = 1)
set_pev(iEnt, pev_effects, VISIBLE ? pev(iEnt, pev_effects) & ~EF_NODRAW : pev(iEnt, pev_effects) | EF_NODRAW);
stock ColorChat(const id, const input[], any:...)
{
new count = 1, players[32];
static msg[191];
vformat(msg, 190, input, 3);
replace_all(msg, 190, "!g", "^x04"); // Green Color
replace_all(msg, 190, "!n", "^x01"); // Default Color
replace_all(msg, 190, "!t", "^x03"); // Team Color
client_print_color(id, id, msg);
}
Pouex(Görkem Bacısısikişenoğlu)'in anasını götünden sikeyim.
Emirhan SkürtSkürt seninde ananı sikicem sıradasın.
Dediğim gibi ferudun ve berke lafım yok.
forum.csduragi.com
Emirhan SkürtSkürt seninde ananı sikicem sıradasın.
Dediğim gibi ferudun ve berke lafım yok.
forum.csduragi.com
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